Difference between revisions of "Blink (cantrip)"
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+ | [[File:Blink (cantrip).jpg|right|525px|thumb]] | ||
+ | '''Blink''' is a [[Cantrip|cantrip]] that induces the recipient to blink repeatedly, temporarily obstructing their vision. Upon being cast, the recipient helplessly blinks multiple times — and if they fail their [[Saving Throws|saving throw]], all attacks are -4 [[Roll to Hit|to hit]]. If the saving throw is made, the cantrip has no further effect. | ||
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{{Spelltable | {{Spelltable | ||
| name = Blink | | name = Blink | ||
| range = 10 ft. | | range = 10 ft. | ||
− | | duration = 1 round | + | | duration = 1 [[Combat Round|round]] |
| area of effect = 1 creature | | area of effect = 1 creature | ||
| casting time = 1 [[Action Points|action point]] | | casting time = 1 [[Action Points|action point]] | ||
Line 8: | Line 11: | ||
| level = cantrip | | level = cantrip | ||
}} | }} | ||
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− | The | + | The cantrip can improve a saving throw against gaze attacks |
If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as [[Gorgon|medusa]], [[Basilisk|basilisk]], [[Catoblepas|catoblepas]] and so on. If cast upon a creature who has been blinded by a [[Light (spell)|light]] spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally. | If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as [[Gorgon|medusa]], [[Basilisk|basilisk]], [[Catoblepas|catoblepas]] and so on. If cast upon a creature who has been blinded by a [[Light (spell)|light]] spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally. |
Revision as of 00:45, 4 October 2023
Blink is a cantrip that induces the recipient to blink repeatedly, temporarily obstructing their vision. Upon being cast, the recipient helplessly blinks multiple times — and if they fail their saving throw, all attacks are -4 to hit. If the saving throw is made, the cantrip has no further effect.
Range | 10 ft. |
Duration | 1 round |
Area of Effect | 1 creature |
Casting Time | 1 action point |
Saving Throw | negates |
Level | cantrip |
The cantrip can improve a saving throw against gaze attacks
If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as medusa, basilisk, catoblepas and so on. If cast upon a creature who has been blinded by a light spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally.
If cast against a creature using eyes as part of their attack — such as those named above, a blindheim or a beholder — and the creature fails its saving throw, all of the creature’s eye attacks will be disrupted for one round.
The cantrip has no effect upon creatures without eyes.