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  • '''Speak with monsters''' is a spell that allows the caster to communicate with beings possessing | name = Speak with Monsters
    2 KB (257 words) - 04:42, 6 October 2023
  • [[File:Shadow Monsters (spell).jpg|right|490px|thumb]] '''Shadow Monsters''' is a spell that allows the caster to conjure a host of shadow-like entit
    2 KB (272 words) - 01:37, 29 October 2023

Page text matches

  • [[File:Shadow Monsters (spell).jpg|right|490px|thumb]] '''Shadow Monsters''' is a spell that allows the caster to conjure a host of shadow-like entit
    2 KB (272 words) - 01:37, 29 October 2023
  • '''Speak with monsters''' is a spell that allows the caster to communicate with beings possessing | name = Speak with Monsters
    2 KB (257 words) - 04:42, 6 October 2023
  • ...of civilized political entities and have no permanent residents apart from monsters or barbarian clans, nor do they have any [[Infrastructure|infrastructure]]. Dangerous monsters will have been cleared away, but there will likely be a good supply of comm
    4 KB (566 words) - 23:18, 31 December 2021
  • ...ith facial tics, deformities and underlying volatilities, such as humanoid monsters, drunks, fools, mad persons, foreigners, pompous courtiers, arrogant soldie ...ne iconic part''' per ten points of knowledge, from the list given above — monsters, drunks, fools and so on. Any role looking truly different from the charac
    2 KB (278 words) - 23:24, 28 December 2021
  • ...acking in Combat|physical]] assaults of malicious creatures and [[Monsters|monsters]].
    2 KB (268 words) - 00:17, 8 October 2023
  • ...ith the ability, from taking this advantage — but more powerful spells and monsters, with comparable abilities that might also bring death, could quite possibl Monsters known to be capable of charm include:
    3 KB (420 words) - 05:08, 23 May 2022
  • ...|food]], shelter, protection and mates for reproduction. With intelligent monsters, culture and behaviour can have a great deal to do with where a monster cho
    2 KB (314 words) - 23:47, 29 October 2023
  • ...unds/level || 50 ft. circle || 3 rounds || none || no || communicates with monsters
    3 KB (444 words) - 21:16, 2 November 2023
  • ...nsters (who have no training unless they're also levelled). With humanoid monsters that have experience levels, use the number that is best between their hit
    2 KB (223 words) - 20:05, 11 December 2021
  • ...opponents, causing [[Damage (hit points)|damage]]. With excessively-sized monsters, incidental damage can wipe out whole contingents of low-calibre combatants
    3 KB (414 words) - 15:58, 10 October 2023
  • ...gions are often beautiful and impressively varied, scattered with isolated monsters and lairs subdivided by high ridges and steep glaciers. The following monsters are common to alpine ranges:
    3 KB (390 words) - 20:14, 3 November 2023
  • |[[Shadow Monsters (spell)|shadow monsters]] || 10 +5 ft./level || 1 round/level || 1 monster/level || 2 rounds || non
    3 KB (393 words) - 23:20, 29 October 2023
  • ...things from non-living matter is to be expected from a world where magic, monsters and the forces of good and evil have real life effects.
    1 KB (213 words) - 21:09, 19 April 2023
  • ...in rural areas, though monsters very commonly do not appear at all. Those monsters listed would be extremely rare.
    5 KB (784 words) - 18:01, 7 November 2023
  • ...falling into a hazardous predicament, such as a trap, a pool or a nest of monsters. The issue is usually associated with [[Stun Lock|stunning]], as the charac
    2 KB (260 words) - 21:55, 13 October 2023
  • .... This enables natural wildlife, but also [[Beast|beasts]] and [[Bestiary|monsters]], to infiltrate unseen, into places where one wouldn't expect to find them But it must be realise that any large collection of monsters would have made itself known long before the players might have arrived, an
    4 KB (584 words) - 18:15, 3 September 2023
  • ...ing Weapons|bludgeoning weapons]] that are useful against certain types of monsters. Most commonly, these weapons are overlooked because they are too large, c
    2 KB (302 words) - 01:35, 29 April 2023
  • ...r. The measures taken will not fool another who has tracking ability, nor monsters with tracking abilities, but it will be sufficient to conceal the character
    2 KB (278 words) - 22:48, 8 February 2023
  • ...and are almost entirely unpopulated. As such, they're often the home for monsters such as [[Leucrotta|leucrotta]], [[Basilisk|basilisk]] or [[Gorgon|gorgon]]
    2 KB (259 words) - 20:31, 3 November 2023
  • ...ons''' are a form of attack employed by some [[Animal|animals]], [[Monster|monsters]] and [[Humanoid|humanoids]] to cause [[Damage (hit points)|damage]]. Simi
    2 KB (298 words) - 23:06, 17 April 2022

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