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- Logistics (sage study)
- Lookout (sage ability)
- Lower Water (spell)
- Lynx
- Machinate (sage ability)
- Mage 1st Level Spells
- Mage Sage Abilities
- Magic Fabrication (sage study)
- Magic to Hit
- Magical Spell Tables
- Malady Checks
- Mammals (sage study)
- Mandragora (sage ability)
- Mandrake Root (herb)
- Map A.02 - East Spitsbergen
- Map A.03 - Jotunheim
- Map A.04 - Kara Sea
- Map A.06 - Aryania
- Map A.08 - Arctic
- Map A.09 - Melville
- Map A.11 - West Greenland
- Map A.12 - High Greenland
- Map B.01 - Lofoten
- Map B.03 - Yak'Margug
- Map B.04 - Ob Gulf
- Map B.05 - Lower Yenisey
- Map D.08 - Altai
- Martial Discipline (sage study)
- Medicine (sage study)
- Melee
- Mending (spell)
- Mesolithic Period
- Mesopotamian History
- Metal Armour (sage study)
- Metalsmithing (sage study)
- Missile Weapons
- Mistletoe I (sage ability)
- Moat (sage study)
- Modern History
- Monk (class)
- Morale
- Mordenkainen's Tortoise
- Motivation (sage study)
- Mountain Climbing
- Mountain Routefinding I (sage ability)
- Multiple Attacks
- Multiple Defenders in One Hex
- Mysticism (technology)
- Navigation (sage ability)
- Nutrition & the Preparation of Food
- Occultism (sage study)
- Oceanography (sage study)
- Open-field Farming
- Outer Planes (sage study)
- Palaeolithic Period
- Paralysation
- Parkour (sage ability)
- Parley & Negotiation
- Patronage (sage study)
- Pickpocketing (sage study)
- Player Characters
- Pleasant Conditions
- Poison (substance)
- Polar Conditions
- Preach (sage ability)
- Precipitation (spell)
- Proselytize (sage ability)
- Protection from Malevolence, 15 ft. radius (spell)
- Pruning (sage ability)
- Pummelling
- Purify Food & Drink (spell)
- Raking
- Ranger (class)
- Rock Foraging (sage ability)
- Roll to Hit
- Rudimentary Defenses (sage ability)
- Rural (range)
- Savanna (range)
- Saving Throws for Items
- Scaly Behaviour I (sage ability)
- Scorching Conditions
- Scouting (sage study)
- Set Snares (sage ability)
- Setting Traps (sage study)
- Shield as a Weapon (sage ability)
- Small Beer (drink)
- Snatch & Grab (sage ability)
- Soldier-at-Arms (profession)
- Spellbook
- Spellcasting
- Steam & Gasgear (sage study)
- Streetwisdom (sage field)
- Strengthened Arm (sage ability)
- Studded Leather (armour)
- Sub-chief
- Subterranean (range)
- Surprise (combat)
- Sweaty Conditions
- Sweltering Conditions
- Sylvics (sage ability)
- THAC0
- Talon (attack)
- Taxation
- Teleport (spell)
- Temperature Grades
- The Iron Age
- Theology & Customs (sage field)
- Thief (class)
- Thief Sage Abilities
- Town
- Travel
- Tree Climbing (sage ability)
- Troll
- True Seeing (spell)
- Type-7 Hex
- Undead
- Underground Mining (sage ability)
- Underwater Adventures
- Underwater Mounts (sage study)
- Urban Sense (sage study)
- Use of Building Materials (sage study)
- Useful Cantrips
- Very Cold Conditions
- Village
- Vitality (sage ability)
- Warhorse Training (sage ability)
- Warm Conditions
- Way of the Dragon (sage study)
- Weapon Proficiencies
- Weapons List
- Weaponwright (sage study)
- Wintry Conditions
- Wisdom (ability stat)
- Woodcutting (sage ability)
- Woodland (range)
- World History