Blink (cantrip)

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Blink is a cantrip that induces the recipient to blink repeatedly, temporarily obstructing their vision. Upon being cast, the recipient helplessly blinks multiple times — and if they fail their saving throw, all attacks are -4 to hit. If the saving throw is made, the cantrip has no further effect.

Blink
Range 10 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 1 action point
Saving Throw negates
Level cantrip

The cantrip can improve a saving throw against gaze attacks

If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as medusa, basilisk, catoblepas and so on. If cast upon a creature who has been blinded by a light spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally.

If cast against a creature using eyes as part of their attack — such as those named above, a blindheim or a beholder — and the creature fails its saving throw, all of the creature’s eye attacks will be disrupted for one round.

The cantrip has no effect upon creatures without eyes.

See Person-affecting Cantrips