Dusty (cantrip)
Dusty drapes everything in the area of effect with a carpet of dust about an eighth-inch thick, as though deposited over a long period. The layer is sufficient to conceal footprints, bloodstains and other evidence of passage, though in a very small area.
Range | 10 ft. |
Duration | permanent |
Area of Effect | 4 ft. radius |
Casting Time | 2 action points |
Saving Throw | none |
Level | cantrip |
If applied to a mechanism, the cantrip has a 5% chance per level of causing the gears, pins, levers and other moving parts to seize — making the device useless until it's properly cleaned, which will take at least two ounces of oil and 30 minutes. If a machine heavier than 30 lbs. overall seizes in this fashion, there's a 20% that a part of the machine will break.
The area of effect is large enough to affect one creature, who has a 1 in 6 chance of sneezing. If this occurs, combatants near enough to attack the creature are +2 to their hit rolls.
See also,
Dust (cantrip)
Reversed Cantrips