Harpy
Species | beast |
No. Appearing | 2–12 |
Behaviour | malevolent |
Range | barrens, steppe, Tartarus |
Size | 5 ft. 4 in. tall |
Weight | 140 lbs. |
Intelligence | 7–8 |
Armour Class | 7 |
Hit Dice | 3 |
Action Points | 6 |
Max. Stride | {{{stride}}} |
THAC0 | 18 |
Hp/Die | d6 |
Attack Forms | claw/claw, bone club |
Damage | 1–6/1–6, 2–8 |
Special Attacks | singing, touch, flight |
Harpies are beast that appear with the upper body of a woman, with a pale face that is often described as ugly by those not affected by a harpy's bewitchment. Their arms are thin and bony, with long, vicious claws instead of hands. Growing from their shoulders are two enormous wings, similar to those of a vulture. They have the power of flight and have been described as "keeping pace with the blowing winds, as they soar and swoop, high aloft." {Hesiod}
WORKING...
They are voracious carnivores and foul creatures. Those that
dwell along seacoasts are generally known as sirens. All harpies are able to emit sweet-sounding calls. Any creature hearing these calls will proceed towards the harpies unless they save versus magic. Similarly, the touch of a harpy charms those creatures which fail to make their saving throw versus magic. The harpies attack, torture, and devour their charmed prey. What they do not want they foul with excrement. A harpy attacks with her vulture claws and some form of weapon - often a bone club or some weapon left from one of her farmer victims. They speak their own language and none other.
See Bestiary