Ki-rin
Species | beast |
No. Appearing | 1 |
Behaviour | solitary |
Range | alpine (high), woodland) |
Size | 8 ft. at the shoulder |
Weight | 4,100 lbs. |
Intelligence | 19 |
Armour Class | -5 |
Hit Dice | 12 |
Action Points | 6 |
Max. Stride | {{{stride}}} |
THAC0 | 12 |
Hp/Die | d6+d8 |
Attack Forms | hoof/hoof & horns |
Damage | 3–12/3–12 & 3–30/3-30 |
Special Attacks | call lightning, control weather, create food & objects, flight, gaseous form, +3 with horns, magic resistance, phantasmal feature, spellcasting, wind walk |
Ki-rin are extraordinarily powerful hooved beasts that dwell in northern Asiatic forests and atop high mountains, most importantly the Himalaya and Hindu Kush ranges. The momentary appearance of a ki-rin before large numbers of witnesses is understood to be a presage of the imminent arrival of passing of a sage or great leader. The beasts are enormous, with the center of their back some 12 feet above the ground; their head, when lifted, reaches fully 18 feet in height. The ki-rin has a lush mane, prodigious antlers hard as stone, tessalated fur covering its upper body and scales upon its legs and mid-tail (which ends in a large, lush festoon of soft fur). Tufts of hair appear over the upper body. The eyes are glistening and extraordinarily piercing. Magic emanating from the beast creates flashes, causing some to believe that they are covered with jewels. Their voice is deep and has been described to sound like a gentle ocean's roar.
They are herbivores who do not eat meat, and are extraordinarily gentle, especially with children. Though fearsome when angered, ki-rin have malice only towards the wicked, particularly if a scholar or bard is threatened. Ki-rin can be deeply affected in the presence of great art. They prefer to punish rather than harm, seeking to imprison rather than kill. They are adverse to hurting even the weakest of creatures, and will usually employ their magic to maintain an inch of air between themselves and the earth, to keep from crushing insects or grass. Ki-rin are considered a symbol of luck, good omens, protection, prosperity and longevity, and are often equated with the arrival of a baby to a family.
Advantages
Ki-rin perform their natural abilities as a 12th level spellcaster. When needing to call lightning, the beast will typically control the weather to produce threatening clouds. They like to keep the area of change quite small, only a mile across, to forego upsetting too many innocent creature. Likewise, it prefers to use its ability to create a phantasmal feature appearing like a stone wall, to hem in and trap its enemies.
It maintains its wind walk ability almost continuously, preferring to alight fully upon the ground only when standing upon rock or snow. If seriously threatened, it will take to flight, lifting itself to where it will be invulnerable to spells and missiles; it has a vast knowledge of spells and will know what a safe distance would be. From there, it will observe the threat and decide how best to contain it. If this defense is not sufficient, it will assume gaseous form, and attempt to parley with the enemy. It is further protected by 90% magic resistance, so it has little to fear from most spellcasting.
create food & objects, horn +3,
spellcasting
They sometimes aid humans if properly abjured or the need to combat evil is great. They sometimes travel the astral and ethereal planes. The attack of a ki-rin can take the form of two powerful hoof-blows and a thrust with a magically sharp (+3) horn much resembling that of a unicorn. The ki-rin can also attack in other ways. Ki-rin are able to employ spells of all levels at 18th level quality, 9 of the Ist, 8 of the 2nd. 7 of the 3rd, 6 of the 4th, 5 of the 5th. 4 of the 6th, 3 of the 7th, 2 of the 8th, and 1 of the 9th during any given day. They also command 4 major and 6 minior psionic disciplines, operating at ninth level of mastery in all. Ki-rin can, once per day, do each of the following: create nutritious food for 2-24 persons, create drinkable beverages for 2-24 persons, create soft goods or wooden items (up to 32 cubic feet of the former, 18 cubic feet of the latter) which are permanent, create metal items of relatively short life span (gold which lasts 2-5 days to adamanite which lasts but 1 hour) of up to 2,000 gold pieces weight, create an illusion with audial, visual, and olfactory components which lasts without concentration until magicaly dispelled or touched in disbelief, assume gaseous form, wind walk, call lightning, and summon weather.
When a ki-rin conjures things of the sky or which involve air, the creature or magic is at twice normal strength, including hit points and damage inflicted. Ki-rin speak their own tongue, but with their special telepathic speaking ability they are able to converse with virtually any living thing. Description: The coat of the ki-rin is luminous gold, much as a sunrise on a clear day. Its mane and tail are darker gold. Its horn and hooves are golden pink. Its eyes are violet. (The skin of this creature is worth 25,000 gold pieces if it is perfectly intact.)
See Bestiary