Prayer (spell)
Prayer enables the caster to increase the prowess and effectiveness of combatants within the area of effect, while weakening the enemy. Attacks made by the chanter's allies will be done at +1 to hit and +1 damage; at the same time, enemies of the chanter will be done at -1 to hit and -1 damage. Once the spell is cast, the caster can take whatever other actions as the duration lasts.
Range | self |
Duration | 2 rounds per level |
Area of Effect | 60 ft. radius |
Casting Time | 2 rounds |
Saving Throw | none |
Level | cleric (3rd) |
Only characters who have the same religion as the caster are affected by the spell.
The experience (X.P.) from the damage bonus caused when an ally hits accrues wholly to the caster. For example, Trayvon swings and hits with a short sword, causing 6 damage including Uther the cleric's prayer spell. When calculating X.P., Trayvon is credited with causing 5 pts. to the enemy, while Uther's credited with 1.
See Chant (spell)