Difference between revisions of "Druid 2nd Level Spells"
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− | + | {| class="wikitable sortable" | |
+ | |- | ||
+ | ! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ||
+ | |- | ||
+ | | [[Barkskin (spell)|barkskin]] || touch || 5 rounds/level || 1 creature || 1 round || none || improves armor class by 2 points | ||
+ | |- | ||
+ | | [[Charm Person & Mammal (spell)|charm person & mammal]] || 30 ft. || 5 +3 rounds/level || 1 creature || 1 round || negates* || brings creature under the caster's sway | ||
+ | |- | ||
+ | | [[Create Water (spell)|create water]] || 10 ft. || permanent || 1 cub.ft./level || 1 round || none || creates water | ||
+ | |- | ||
+ | | [[Cure Light Wounds (spell)|cure light wounds]] || touch || permanent || up to 8 creatures || 1 round || none* || restores 5-8 hit points | ||
+ | |- | ||
+ | | [[Feign Death (spell)|feign death]] || touch || 6 +1 round/level || 1 creature || 1 action point || none || creates the illusion of death | ||
+ | |- | ||
+ | | [[Fire Trap (spell)|fire trap]] || touch || until discharged* || 1 object || 1 round || ½ damage || traps closed objects | ||
+ | |- | ||
+ | | [[Flame Blade (spell)|flame blade]] || touch || 1 round/level || 1 scimitar || 1 round || none || acts as a weapon and sets things alight | ||
+ | |- | ||
+ | | [[Goodberry (spell)|goodberry]] || touch || 1 day/level || 2-8 fresh berries || 1 round || none || gives berries the power to heal or to sustain | ||
+ | |- | ||
+ | | [[Heat Metal (spell)|heat metal]] || 40 ft. || 7 rounds || 1 creature/level || 1 round || none || heats metal intensely | ||
+ | |- | ||
+ | | [[Locate Plants (spell)|locate plants]] || 60 ft./level || 6 rounds/level || self || 1 round || none || gives location & number of desired plants | ||
+ | |- | ||
+ | | [[Obscurement (spell)|obscurement]] || self || 4 rounds/level || 10 ft. diameter/level || 1 round || none || creates a misty vapor that limits vision | ||
+ | |- | ||
+ | | [[Produce Flame (spell)|produce flame]] || 10 ft. || undetermined || 3 ft. diameter* || 1 round || none || creates a log fire in full burn | ||
+ | |- | ||
+ | | [[Slow Poison (spell)|slow poison]] || touch || 1 hour/level || 1 creature || 1 round || none || delays death from poison | ||
+ | |- | ||
+ | | [[Trip (spell)|trip]] || touch || 10 rounds/level || 10 ft. length || 1 round || none || creates a snare able to trip creatures | ||
+ | |- | ||
+ | | [[Warp Wood (spell)|warp wood]] || 10 ft./level || permanent || 1 [[Combat Hex|hex]] +1 hex/3 levels* || 1 round || none || warps and contorts wooden objects | ||
+ | |} | ||
+ | <br> | ||
+ | See Also,<br> | ||
+ | [[Druid (class)]]<br> | ||
+ | [[Druidic Spell Acquisition]]<br> | ||
+ | [[Druidic Spell Tables]]<br> |
Revision as of 05:23, 25 June 2020
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
barkskin | touch | 5 rounds/level | 1 creature | 1 round | none | improves armor class by 2 points |
charm person & mammal | 30 ft. | 5 +3 rounds/level | 1 creature | 1 round | negates* | brings creature under the caster's sway |
create water | 10 ft. | permanent | 1 cub.ft./level | 1 round | none | creates water |
cure light wounds | touch | permanent | up to 8 creatures | 1 round | none* | restores 5-8 hit points |
feign death | touch | 6 +1 round/level | 1 creature | 1 action point | none | creates the illusion of death |
fire trap | touch | until discharged* | 1 object | 1 round | ½ damage | traps closed objects |
flame blade | touch | 1 round/level | 1 scimitar | 1 round | none | acts as a weapon and sets things alight |
goodberry | touch | 1 day/level | 2-8 fresh berries | 1 round | none | gives berries the power to heal or to sustain |
heat metal | 40 ft. | 7 rounds | 1 creature/level | 1 round | none | heats metal intensely |
locate plants | 60 ft./level | 6 rounds/level | self | 1 round | none | gives location & number of desired plants |
obscurement | self | 4 rounds/level | 10 ft. diameter/level | 1 round | none | creates a misty vapor that limits vision |
produce flame | 10 ft. | undetermined | 3 ft. diameter* | 1 round | none | creates a log fire in full burn |
slow poison | touch | 1 hour/level | 1 creature | 1 round | none | delays death from poison |
trip | touch | 10 rounds/level | 10 ft. length | 1 round | none | creates a snare able to trip creatures |
warp wood | 10 ft./level | permanent | 1 hex +1 hex/3 levels* | 1 round | none | warps and contorts wooden objects |
See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables