Difference between revisions of "Dusty (cantrip)"

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[[File:Dusty (cantrip).jpg|right|525px|thumb]]
 
[[File:Dusty (cantrip).jpg|right|525px|thumb]]
'''Dusty''' drapes everything in the area of effect with a carpet of dust about an eighth-inch thick, as though deposited over a long period. The layer is sufficient to conceal footprints, bloodstains and other evidence of passage, though in a very small area.
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'''Dusty''' is a [[Cantrip|cantrip]] that coats everything within its area of effect with a fine layer of dust, approximately an eighth-inch thick, as if it had settled undisturbed over time. This covering is sufficient to obscure footprints, bloodstains or other signs of recent activity, though only within a small, localised area.
  
 
{{Spelltable
 
{{Spelltable
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| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = none
 
| save = none
| level = [[Cantrip|cantrip]]
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| level = cantrip
 
}}
 
}}
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If applied to a mechanism, the cantrip has a 5% chance per caster level of causing gears, pins, levers and other moving parts to seize, rendering the device useless until it is properly cleaned.  This process requires at least two ounces of oil and 30 minutes of work.  If the affected machine weighs more than 30 pounds, there is a 20% chance that a critical component will break, requiring repair or replacement.
  
If applied to a mechanism, the cantrip has a 5% chance per level of causing the gears, pins, levers and other moving parts to seize — making the device useless until it's properly cleaned, which will take at least two ounces of oil and 30 minutes.  If a machine heavier than 30 lbs. overall seizes in this fashion, there's a 20% that a part of the machine will break.
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The area of effect is large enough to cover a single creature, who has a 1 in 6 chance of sneezing due to the sudden accumulation of dust. If this happens, any combatants close enough to [[Attacking in Combat|attack]] the affected creature gain a +2 bonus to their [[Roll to Hit|hit rolls]] as the target is momentarily distracted.
 
 
The area of effect is large enough to affect one creature, who has a 1 in 6 chance of sneezing. If this occurs, combatants near enough to [[Attacking in Combat|attack]] the creature are +2 to their [[Roll to Hit|hit rolls]].
 
 
 
  
 
See also,<br>
 
See also,<br>

Revision as of 20:34, 4 February 2025

Dusty (cantrip).jpg

Dusty is a cantrip that coats everything within its area of effect with a fine layer of dust, approximately an eighth-inch thick, as if it had settled undisturbed over time. This covering is sufficient to obscure footprints, bloodstains or other signs of recent activity, though only within a small, localised area.

Dusty
Range 10 ft.
Duration permanent
Area of Effect 4 ft. radius
Casting Time 2 action points
Saving Throw none
Level cantrip

If applied to a mechanism, the cantrip has a 5% chance per caster level of causing gears, pins, levers and other moving parts to seize, rendering the device useless until it is properly cleaned. This process requires at least two ounces of oil and 30 minutes of work. If the affected machine weighs more than 30 pounds, there is a 20% chance that a critical component will break, requiring repair or replacement.

The area of effect is large enough to cover a single creature, who has a 1 in 6 chance of sneezing due to the sudden accumulation of dust. If this happens, any combatants close enough to attack the affected creature gain a +2 bonus to their hit rolls as the target is momentarily distracted.

See also,
Dust (cantrip)
Reversed Cantrips