Difference between revisions of "Illusionist 2nd Level Spells"
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|[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a humanoid image | |[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a humanoid image | ||
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− | |[[Blindness (spell)|blindness]] || 30 ft. || special || 1 creature/3 levels|| 1 round || negates || causes creatures to be made blind | + | |[[Blindness (spell)|blindness]] || 30 ft. || special || 1 creature/3 levels|| 1 round || negates || causes creatures to be made [[Blindness|blind]] |
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|[[Blur (spell)|blur]] || self || 3 rounds +1 round/level || self || 1 round || none || improves [[Armour Class|armour class]] and camouflage | |[[Blur (spell)|blur]] || self || 3 rounds +1 round/level || self || 1 round || none || improves [[Armour Class|armour class]] and camouflage |
Revision as of 00:56, 8 April 2021
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
alter self | self | 20-80 +10 rounds/level | self | 1 round | none | gives the caster a humanoid image |
blindness | 30 ft. | special | 1 creature/3 levels | 1 round | negates | causes creatures to be made blind |
blur | self | 3 rounds +1 round/level | self | 1 round | none | improves armour class and camouflage |
deafness | 60 ft. | special | 1 creature/2 levels | 1 round | negates | causes creatures to be made deaf |
fascinate | 30 ft. | 10 rounds +2 rounds/level | 1 creature | 1 round | negates | compels another to take several actions |
fog cloud | 60 ft. +10 ft./level | 3-12 rounds +1 round/level | 30 ft. dome, +5 ft./level | 1 round | reduces | creates a dense foggy illusion |
fool's gold | 10 ft. | 3 hours/level | 1 lb. of metal/level | 1 round | none | fools observers into seeing gold metal |
hypnotic pattern | 20 ft. | special | 40 ft. circle, 4 hit dice/level | 1 round | negates | enraptures observers into passivity |
invisibility | touch | special | 1 creature | 1 round | none | causes a creature to become invisible |
magic mouth | 10 ft. | until discharged* | 1 object | 1 round | none | creates a message-giving mouth |
mirror image | self | 2 rounds/level | 5 ft. radius | 1 round | none | duplicates the image of the caster |
misdirection | 30 ft. | 10 rounds/level | 120 ft. circle | 1 round | none* | obscures knowledge from detect spells |
phantasmal bow | self | 1 round/level | 240 ft. | 1 round | none | creates an illusionary bow for combat |
phantasmal guard | 10 ft. | 1 hour/level | 1 guard; special | 1 round | none | creates the combat figure of a guard |
ultravision | touch | 1 hour/level | 1 creature/level | 1 round | none | bestows superior vision at night |
ventriloquism | 10 ft./level | 4 rounds +1 round/level | 1 location | 1 round | none | enables the voice to be thrown |
whispering wind | self | 5 rounds +1 round/level* | 1 mile/level | 1 round | none | passes a message a great distance |
See Also,
Illusionist
Illusionary Spell Acquisition
Illusionary Spell Tables