Difference between revisions of "Cantrip"

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(Created page with "'''Cantrips''' are slightly powered incantations that succeed in bringing about useful but not often dangerous effects, as spells do. Typically, they are lea...")
 
 
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'''Cantrips''' are slightly powered incantations that succeed in bringing about useful but not often dangerous effects, as [[Spellcasting|spells]] doTypically, they are learned by [[Character Class#Training|students of magic]] as first efforts in casting magic.  Prior to progressing out of school, students of illusion and magic rarely possess more than three cantrips; most possess 1 or 2 and some none at allHowever, as these spellcasters progress through their apprenticeship, they will steadily acquire a new one every 5-8 months, perhaps even more quickly.  It is not unusual for an apprentice to possess one magical spell (poorly casted) and a dozen cantrips.
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[[File:Cantrip.jpg|right|560px|thumb]]
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'''Cantrips''' are minor magical incantations that produce beneficial, albeit generally non-threatening effects.  Nonetheless, they are similar to [[Spellcasting|spells]].  Nearly all cantrips have a 10 ft. range and require less than a full round to cast.  Only one may ever be cast per [[Combat Round|round]], and never in the same round that a spell is either cast or discharged.  Cantrips very rarely require concentration.
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The understanding of this magic is often the initial foray of a [[Character Class#Class Training|student of magic]] in casting; most, even if they haven't graduated to an [[Experience Level|experience level]], possess a few cantrips or moreAs they progress through their [[Mage Apprentice (profession)|apprenticeship]], one typically gains a cantrip every 5 to 8 months, and some even faster.  
  
 
== Types ==
 
== Types ==
Cantrips are divided into seven types, all of which are available to [[Illusionist (class)|illusionists]] and only six to [[Mage (class)|mages]].
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Cantrips are divided into seven types
  
'''Haunting Sound''' cantrips create a variety of illusionary sounds, which can serve as distractions or a signals to others.  '''Illusionary''' cantrips are available to Illusionists; they present quite ordinary false images which can mislead or draw in a viewer.  '''Legerdemain''' are bits of arcane magic that are the most practical of cantrips, enabling spellcasters to perform tricks and create items of value.  '''Person-affecting''' cantrips compel another to act foolishly or obsessively, which can disconcert or divert actions that might be undesired.  '''Personal''' cantrips address the immediate needs of the caster, creating creatures that can pester enemies or enabling simple solutions'''Reversed''' cantrips are so named because they damage the environment, ruining or making a mess of the surroundings. '''Useful''' cantrips put reversed cantrips to right, enabling good housecleaning, mending and ridding one of pests, with a focus on adding comfort.
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* [[Haunting Sound Cantrips|Haunting Sound]]
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* [[Illusionary Cantrips|Illusionary]]
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* [[Legerdemain Cantrips|Legerdemain]]
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* [[Person-affecting Cantrips|Person-affecting]]
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* [[Personal Cantrips|Personal]]
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* [[Reversed Cantrips|Reversed]]
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* [[Useful Cantrips|Useful]]
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All of these are available to [[Illusionist (class)|illusionists]]Six types may be used by [[Mage (class)|mages]], the exception being illusionary cantrips.
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See also,<br>
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[[Illusionary Cantrip Tables]]<br>
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[[Magical Cantrip Tables]]
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[[Category: Cantrips]][[Category: Reviewed]]

Latest revision as of 20:45, 19 February 2024

Cantrip.jpg

Cantrips are minor magical incantations that produce beneficial, albeit generally non-threatening effects. Nonetheless, they are similar to spells. Nearly all cantrips have a 10 ft. range and require less than a full round to cast. Only one may ever be cast per round, and never in the same round that a spell is either cast or discharged. Cantrips very rarely require concentration.

Contents

The understanding of this magic is often the initial foray of a student of magic in casting; most, even if they haven't graduated to an experience level, possess a few cantrips or more. As they progress through their apprenticeship, one typically gains a cantrip every 5 to 8 months, and some even faster.

Types

Cantrips are divided into seven types:


All of these are available to illusionists. Six types may be used by mages, the exception being illusionary cantrips.


See also,
Illusionary Cantrip Tables
Magical Cantrip Tables