Difference between revisions of "Mirage (cantrip)"

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[[File:Mirage (cantrip).jpg|right|525px|thumb]]
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'''Mirage''' creates the appearance of an object, so that it appears in the distance as no larger than the span of one's outreached hand.  This image must appear to be '''fixed''', or static, upon the world's surface.
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{{Spelltable
 
{{Spelltable
 
| name = Mirage
 
| name = Mirage
| range = sight
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| range = [[Line-of-sight|line-of-sight]]; see text
 
| duration = special
 
| duration = special
| area of effect = see below
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| area of effect = see text
 
| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = none
 
| save = none
| level = cantrip
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| level = [[Cantrip|cantrip]]
 
}}
 
}}
<br>
 
Creates the appearance of some object that appears to the eye to be no larger than the span of one’s hand, which must be fixed to the surface of the earth.
 
  
The cantrip will therefore not create any object in the sky, nor any creature. It can be made to appear, however, that there is a natural or constructed feature in view, such as a lake, pond, forest, city, castle, tower and so on that can be seen.
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Therefore, an object cannot be depicted floating in the sky; nor can the mirage be a moving creature. However, what's depicted can be a natural or large constructed feature: a [[Lake|lake]], [[Oasis|oasis]], [[City|city]], [[Castle|castle]], [[Tower|tower]] and so on.  The depicted object's size enables it to appear quite close; a [[Gatehouse|gatehouse]] at a distance of a mere hundred yards would be about the size of one's hand.
  
The object can appear to be quite close for example, a gatehouse at a distance of one hundred yards would be about the size of one’s hand.
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Creatures moving towards the mirage will find it unattainable that is, it will recede as they move forward.  Once these creatures have moved more than a hundred yards beyond the caster, the illusion will vanish.  Otherwise, the mirage will remain until the caster ceases to gaze at it for more than a minute.  Concentration isn't necessary, but the caster must gaze again and again at the illusion to keep it visible.
  
Creatures who attempt to move towards the object will find that it continues to hold its presence until they are closer to the object than to the illusionist, in which case the object will vanish.
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Creatures who know the landscape well are entitled to a [[Ability Checks|wisdom check]]; a success shows they know for certain that the mirage is an illusion.
  
The duration will last so long as the caster concentrates—and though creatures closer to the object may see that it is false, creatures closer to the illusionist will continue to see it so long as the caster continues to concentrate.
 
  
Creatures well versed with the area are entitled to a saving throw at +4, a success indicating they know the image is an illusion.
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See also,<br>
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[[Illusionary Cantrips]]<br>
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[[Mirage (phenomenon)]]
  
See [[Illusionary Cantrips]]
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[[Category: Cantrips]][[Category: Don't Review until 2022]]

Latest revision as of 00:43, 1 October 2021

Mirage (cantrip).jpg

Mirage creates the appearance of an object, so that it appears in the distance as no larger than the span of one's outreached hand. This image must appear to be fixed, or static, upon the world's surface.

Mirage
Range line-of-sight; see text
Duration special
Area of Effect see text
Casting Time 2 action points
Saving Throw none
Level cantrip

Therefore, an object cannot be depicted floating in the sky; nor can the mirage be a moving creature. However, what's depicted can be a natural or large constructed feature: a lake, oasis, city, castle, tower and so on. The depicted object's size enables it to appear quite close; a gatehouse at a distance of a mere hundred yards would be about the size of one's hand.

Creatures moving towards the mirage will find it unattainable — that is, it will recede as they move forward. Once these creatures have moved more than a hundred yards beyond the caster, the illusion will vanish. Otherwise, the mirage will remain until the caster ceases to gaze at it for more than a minute. Concentration isn't necessary, but the caster must gaze again and again at the illusion to keep it visible.

Creatures who know the landscape well are entitled to a wisdom check; a success shows they know for certain that the mirage is an illusion.


See also,
Illusionary Cantrips
Mirage (phenomenon)