Difference between revisions of "Gaze Reflection (spell)"

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[[File:Gaze Reflection (spell).jpg|right|595px|thumb]]
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'''Gaze reflection''' is a spell that provides a defense against creatures able to [[Paralysation|paralyse]] or [[Petrification|petrify]] with their gaze, like [[Medusa|medusae]], [[Basilisk|basilisks]] or [[Catoblepas|catoblepas]].  Normally, making eye contact with these creatures necessitates a saving throw. However, the gaze protection spell can be invoked swiftly, ensuring automatic protection for the caster, provided he or she isn't caught off guard.
  
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{{Spelltable
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| name = Gaze Reflection
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| range = self
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| duration = 10 [[Combat Round|rounds]] per [[Experience Level|level]]
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| area of effect = 1 creature per level<br>per round
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| casting time = 1 [[Action Points|action point]]
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| save = none
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| level = [[Illusionist 1st Level Spells|illusionist (1st)]]
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}}
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The spell cannot redirect the gaze back to the originating creature or cause harm; instead, it merely deflects the gaze's effects, allowing the caster to engage in battle fearlessly.
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Once shielded, the caster can transfer this safeguard to one other character, requiring a full round of concentration to channel the magic to a new recipient.  Thereafter, both the caster and the chosen other are protected; but no other additional creature shielded in this manner until the next time the spell is cast.
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The spell also offers protection against enchantments intended to charm or impair the character's vision, including spells like [[Colour Spray (spell)|colour spray]], [[Prismatic Spray (spell)|prismatic spray]] or [[Hypnotic Pattern (spell)|hypnotic pattern]].  The spell also grants the character an ability to "see" when immersed in magical [[Darkness (spell)|darkness]].
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[[Category: Illusionary Spells]][[Category: Reviewed]]

Latest revision as of 17:38, 20 October 2023

Gaze Reflection (spell).jpg

Gaze reflection is a spell that provides a defense against creatures able to paralyse or petrify with their gaze, like medusae, basilisks or catoblepas. Normally, making eye contact with these creatures necessitates a saving throw. However, the gaze protection spell can be invoked swiftly, ensuring automatic protection for the caster, provided he or she isn't caught off guard.

Gaze Reflection
Range self
Duration 10 rounds per level
Area of Effect 1 creature per level
per round
Casting Time 1 action point
Saving Throw none
Level illusionist (1st)

The spell cannot redirect the gaze back to the originating creature or cause harm; instead, it merely deflects the gaze's effects, allowing the caster to engage in battle fearlessly.

Once shielded, the caster can transfer this safeguard to one other character, requiring a full round of concentration to channel the magic to a new recipient. Thereafter, both the caster and the chosen other are protected; but no other additional creature shielded in this manner until the next time the spell is cast.

The spell also offers protection against enchantments intended to charm or impair the character's vision, including spells like colour spray, prismatic spray or hypnotic pattern. The spell also grants the character an ability to "see" when immersed in magical darkness.