Difference between revisions of "Forget (spell)"
Tao alexis (talk | contribs) |
|||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
| name = Forget | | name = Forget | ||
| range = 30 ft. | | range = 30 ft. | ||
− | | duration = permanent; see | + | | duration = permanent; see text |
| area of effect = 30 ft. diameter circle; see below | | area of effect = 30 ft. diameter circle; see below | ||
| casting time = 1 round | | casting time = 1 round | ||
Line 14: | Line 14: | ||
The clerical spells [[Heal (spell)|heal]] and [[Restoration (spell)|restoration]] will bring back the memories that were lost, as will a wish — but no other means will suffice. | The clerical spells [[Heal (spell)|heal]] and [[Restoration (spell)|restoration]] will bring back the memories that were lost, as will a wish — but no other means will suffice. | ||
− | [[Category: | + | [[Category: Bardic Spells]][[Category: Magical Spells]] |
Latest revision as of 21:35, 21 June 2022
Range | 30 ft. |
Duration | permanent; see text |
Area of Effect | 30 ft. diameter circle; see below |
Casting Time | 1 round |
Saving Throw | negates |
Level | bard (2nd), mage (2nd) |
Wipes the memory of the very recent past from the minds of others, if they fail to make their saving throws against magic. The effect is a total loss of memory, that even has the power to obliterate the effects of charm spells such as charm person, suggestion, geas or quest, if the casting and failed saving throw against that charm occurs in the time obliterated by the forget spell.
Creatures in combat must make a morale check if affected by the spell. Until they know what is happening, those who make their save will act defensively — even drawing back from combat - until they can identify what is happening.
The clerical spells heal and restoration will bring back the memories that were lost, as will a wish — but no other means will suffice.