Difference between revisions of "Illusionist 3rd Level Spells"
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|[[Non-Detection (spell)|non-detection]] || self || 25 rounds/level || 100 ft. circle || 2 rounds || none || denies detection of the caster | |[[Non-Detection (spell)|non-detection]] || self || 25 rounds/level || 100 ft. circle || 2 rounds || none || denies detection of the caster | ||
|- | |- | ||
− | |[[Paralysation (spell)| | + | |[[Paralysation (spell)|paralysation]] || self || 2 +1 round/level || 30° arc, 30 ft. path || 2 rounds || negates || makes creatures utterly helpless |
|- | |- | ||
|[[Phantom Steed (spell)|phantom steed]] || touch || 1 hour/level || 1 mount || 2 rounds || none || creates a mount that can be ridden | |[[Phantom Steed (spell)|phantom steed]] || touch || 1 hour/level || 1 mount || 2 rounds || none || creates a mount that can be ridden |
Revision as of 19:38, 30 July 2020
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
continual light | 60 ft. | permanent | 60 ft. diameter globe | 2 rounds | none* | creates permanent light |
delude | 150 ft. | 5 rounds/level | up to 6 creatures | 2 rounds | negates | makes allies of affected creatures |
dispel illusion | 10 ft./level | permanent | 80 ft. diameter cube | 2 rounds | none* | eliminates illusions |
fear | self | 1 +1 round/level | 30° arc, 60 ft. path | 2 rounds | negates | causes creatures to flee in panic |
hallucinatory terrain | 40 ft./level | 25 rounds/level | 20 ft. cube/level | 2 rounds | none* | cosmetically reinvents nearby terrain |
illusionary script | 5 ft./level | permanent | special | 2 rounds | none | creates a secret message |
invisibility 10 ft. radius | self | special | 10 ft. radius* | 2 rounds | none | grants invisibility to multiple creatures |
non-detection | self | 25 rounds/level | 100 ft. circle | 2 rounds | none | denies detection of the caster |
paralysation | self | 2 +1 round/level | 30° arc, 30 ft. path | 2 rounds | negates | makes creatures utterly helpless |
phantom steed | touch | 1 hour/level | 1 mount | 2 rounds | none | creates a mount that can be ridden |
rope trick | touch | 10 rounds/level | 5 ft. rope/level | 2 rounds | none | enchants a rope to rise and fix itself |
spectral double | self | 2 rounds/level | 1 spectre | 2 rounds | none | creates a spectral double of the caster |
spectral milieu | 40 ft. | ½ hour/level | 5 ft./level circle | 2 rounds | none | creates a refuge from the environment |
suggestion | 30 ft. | 6 +6 rounds/level | 1 creature | 2 rounds | negates* | binds a creature to be helpful |
wraithform | self | 2 rounds/level | self | 2 rounds | none | transforms the caster to ethereal form |
See Also,
Illusionist
Illusionary Spell Acquisition
Illusionary Spell Tables