Difference between revisions of "Prayer (spell)"
Tao alexis (talk | contribs) |
Tao alexis (talk | contribs) |
||
| Line 1: | Line 1: | ||
[[File:Prayer (spell).jpg|right|490px|thumb]] | [[File:Prayer (spell).jpg|right|490px|thumb]] | ||
| − | '''Prayer''' enables the caster to increase the prowess and effectiveness of combatants within the area of effect | + | '''Prayer''' is a spell that enables the caster to increase the prowess and effectiveness of combatants within the area of effect while weakening the enemy. Only characters who have the same religion as the caster are affected by the spell. |
{{Spelltable | {{Spelltable | ||
| Line 11: | Line 11: | ||
| level = [[Cleric 3rd Level Spells|cleric (3rd)]] | | level = [[Cleric 3rd Level Spells|cleric (3rd)]] | ||
}} | }} | ||
| + | [[Attacking in Combat|Attacks]] made by allies of the caster are done at +1 [[Roll to Hit|to hit]] and +1 [[Damage (hit points)|damage]], while attacks made by the caster's enemies suffer a -1 to hit and -1 to damage. These effects are not cumulative. Those of the same religion who are not allies of the caster do not benefit from the spell simply because of this. | ||
| − | + | Friendly combatants who move beyond the area of effect lose the benefit, while enemies that retreat to fire missiles into the fray likewise cease to be affected. The spell does affect non-intelligent creatures, as it is there to protect and defend the caster. | |
| − | |||
| − | |||
== Experience == | == Experience == | ||
| − | The [[Experience (X.P.)|experience (X.P.)]] from the damage | + | The [[Experience (X.P.)|experience (X.P.)]] gained from the additional damage caused by an ally under the spell's effects accrues to the caster. '''For example''', if Trayvon strikes an enemy with a short sword and deals 6 damage, including the bonus from Uther's prayer spell, experience points are distributed accordingly — Trayvon receives credit for 5 [[Hit Points|points]] of damage, while Uther gains credit for 1. |
| − | See [[Chant (spell)]] | + | See also,<br> |
| + | [[Bless (spell]]<br> | ||
| + | [[Chant (spell)]] | ||
| − | [[Category: Clerical Spells]][[Category: | + | [[Category: Clerical Spells]][[Category: Reviewed]] |
Revision as of 17:57, 5 February 2025
Prayer is a spell that enables the caster to increase the prowess and effectiveness of combatants within the area of effect while weakening the enemy. Only characters who have the same religion as the caster are affected by the spell.
| Range | self |
| Duration | 2 rounds per level |
| Area of Effect | 60 ft. radius |
| Casting Time | 2 rounds |
| Saving Throw | none |
| Level | cleric (3rd) |
Attacks made by allies of the caster are done at +1 to hit and +1 damage, while attacks made by the caster's enemies suffer a -1 to hit and -1 to damage. These effects are not cumulative. Those of the same religion who are not allies of the caster do not benefit from the spell simply because of this.
Friendly combatants who move beyond the area of effect lose the benefit, while enemies that retreat to fire missiles into the fray likewise cease to be affected. The spell does affect non-intelligent creatures, as it is there to protect and defend the caster.
Experience
The experience (X.P.) gained from the additional damage caused by an ally under the spell's effects accrues to the caster. For example, if Trayvon strikes an enemy with a short sword and deals 6 damage, including the bonus from Uther's prayer spell, experience points are distributed accordingly — Trayvon receives credit for 5 points of damage, while Uther gains credit for 1.
See also,
Bless (spell
Chant (spell)
