Difference between revisions of "Dusty (cantrip)"
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[[File:Dusty (cantrip).jpg|right|525px|thumb]] | [[File:Dusty (cantrip).jpg|right|525px|thumb]] | ||
| − | '''Dusty''' | + | '''Dusty''' is a [[Cantrip|cantrip]] that coats everything within its area of effect with a fine layer of dust, approximately an eighth-inch thick, as if it had settled undisturbed over time. This covering is sufficient to obscure footprints, bloodstains or other signs of recent activity, though only within a small, localised area. |
{{Spelltable | {{Spelltable | ||
| Line 9: | Line 9: | ||
| casting time = 2 [[Action Points|action points]] | | casting time = 2 [[Action Points|action points]] | ||
| save = none | | save = none | ||
| − | | level = | + | | level = cantrip |
}} | }} | ||
| + | If applied to a mechanism, the cantrip has a 5% chance per caster level of causing gears, pins, levers and other moving parts to seize, rendering the device useless until it is properly cleaned. This process requires at least two ounces of oil and 30 minutes of work. If the affected machine weighs more than 30 pounds, there is a 20% chance that a critical component will break, requiring repair or replacement. | ||
| − | + | The area of effect is large enough to cover a single creature, who has a 1 in 6 chance of sneezing due to the sudden accumulation of dust. If this happens, any combatants close enough to [[Attacking in Combat|attack]] the affected creature gain a +2 bonus to their [[Roll to Hit|hit rolls]] as the target is momentarily distracted. | |
| − | |||
| − | The area of effect is large enough to | ||
| − | |||
See also,<br> | See also,<br> | ||
Revision as of 20:34, 4 February 2025
Dusty is a cantrip that coats everything within its area of effect with a fine layer of dust, approximately an eighth-inch thick, as if it had settled undisturbed over time. This covering is sufficient to obscure footprints, bloodstains or other signs of recent activity, though only within a small, localised area.
| Range | 10 ft. |
| Duration | permanent |
| Area of Effect | 4 ft. radius |
| Casting Time | 2 action points |
| Saving Throw | none |
| Level | cantrip |
If applied to a mechanism, the cantrip has a 5% chance per caster level of causing gears, pins, levers and other moving parts to seize, rendering the device useless until it is properly cleaned. This process requires at least two ounces of oil and 30 minutes of work. If the affected machine weighs more than 30 pounds, there is a 20% chance that a critical component will break, requiring repair or replacement.
The area of effect is large enough to cover a single creature, who has a 1 in 6 chance of sneezing due to the sudden accumulation of dust. If this happens, any combatants close enough to attack the affected creature gain a +2 bonus to their hit rolls as the target is momentarily distracted.
See also,
Dust (cantrip)
Reversed Cantrips
