Difference between revisions of "Strength (spell)"
Tao alexis (talk | contribs) |
Tao alexis (talk | contribs) |
||
Line 14: | Line 14: | ||
Character's who find their strength increased above 18 by the spell should acquaint themselves of rules relating to [[Strength (ability stat)#Adjustment and Percentile Strength|percentile strength]]. As explained there, a "17" strength improved by 8 points would progress to 18, 18/01, 18/11 and so on until 18/61. An "18/67" strength improved by 8 points would progress to 18/77, 18/87, 18/97, 18/00, 19, 20, 21 and finally to 22. | Character's who find their strength increased above 18 by the spell should acquaint themselves of rules relating to [[Strength (ability stat)#Adjustment and Percentile Strength|percentile strength]]. As explained there, a "17" strength improved by 8 points would progress to 18, 18/01, 18/11 and so on until 18/61. An "18/67" strength improved by 8 points would progress to 18/77, 18/87, 18/97, 18/00, 19, 20, 21 and finally to 22. | ||
− | These strengths are possible through the magic | + | These strengths are possible through the spell's magic. The body's natural sinews are strengthened and sustained as well, else the feats performed while affected by the spell would likely tear the character apart. |
Revision as of 04:03, 15 October 2021
Strength increases the recipient's ability stat "strength" by 1-8 points, regardless of character class. This increase affects the chance to hit and the amount of damage caused by the character, as well as making changes to the character's encumbrance limitations.
Range | touch |
Duration | 6 rounds per level |
Area of Effect | 1 creature |
Casting Time | 1 round |
Saving Throw | none |
Level | mage (2nd) |
Character's who find their strength increased above 18 by the spell should acquaint themselves of rules relating to percentile strength. As explained there, a "17" strength improved by 8 points would progress to 18, 18/01, 18/11 and so on until 18/61. An "18/67" strength improved by 8 points would progress to 18/77, 18/87, 18/97, 18/00, 19, 20, 21 and finally to 22.
These strengths are possible through the spell's magic. The body's natural sinews are strengthened and sustained as well, else the feats performed while affected by the spell would likely tear the character apart.
See Grazioso (spell)