Search results

From The Authentic D&D Wiki
Jump to navigationJump to search
  • ...an only be done with a [[Missile Weapons|missile weapon]] or a [[Pole Arm (weapon)|pole arm]], and only when the opponent is within range and at least two [[ ...r AP, bringing Jonas to a distance of 5 hexes. Liam throws an [[Hand Axe (weapon)|axe]] and misses — but if he had hit, and stunned Jonas, Jonas would hav
    4 KB (614 words) - 17:37, 13 October 2023
  • ...], which describes the acquisition of an additional [[Weapon Proficiencies|weapon proficiency]] over and above that normally possessed by the character, depe ...s that have special uses, such as the [[Bola (weapon)|bola]], the [[Lance (weapon)|lance]] or a [[Pole Arms|pole arm]]; or in [[Bludgeoning Weapons|bludgeon
    2 KB (302 words) - 01:35, 29 April 2023
  • ...a [[Sword (weapon)|sword]], [[Scimitar (weapon)|scimitar]] or [[Pole Arm (weapon)|pole arm]]. Any wielder can be designated the recipient by the spell. | area of effect = recipient's bladed weapon
    3 KB (486 words) - 01:13, 23 October 2023
  • [[File:Weapon-proficiencies-01.jpg|thumb|right|525px|]] ...for hand-to-hand combat, or [[Melee|melee]], hurling or firing. Choosing a weapon can be a difficult aspect of making a character that survives.
    5 KB (749 words) - 04:51, 13 January 2024
  • For example, Erdowan swings with a [[Long Sword (weapon)|long sword]] at a [[Hippogriff|hippogriff]] and rolls a natural 20. He pi When an attacker is firing or hurling a [[Missile Weapons|weapon]], and there is a friendly ally that is within an arc of fire of '''30° to
    7 KB (1,236 words) - 04:04, 14 October 2023
  • ...romatic orbs]] and [[Oil Flask|flasks of oil]] have a range like any other weapon, as described below. ...y stat)|dexterity]], 16 or more, also allows bonuses to hit with a missile weapon. Unlike their use in melee, [[Strength (ability stat)|strength]] bonuses d
    7 KB (994 words) - 19:18, 23 October 2023
  • * '''[[Adjust Weapon (sage ability)|Adjust Weapons]]''': shortens longer existing weapons to mak * '''[[Reforge Weapon (sage ability)|Reforge Weapon]]''': enables the restoration of non-magical broken weapons, provided a for
    3 KB (437 words) - 23:32, 8 February 2023
  • ...pon)|spear]] or [[Javelin (weapon)|javelin]] up to 1½ times; and any other weapon of equal length to the character’s height.
    9 KB (1,010 words) - 18:51, 8 August 2022
  • ...when attempting to backstab. To do so, they are able to employ any bladed weapon, including axes, swords, daggers, pole arms, spears and the like. They are
    3 KB (402 words) - 01:45, 29 October 2023
  • | attack = [[Claw (attack)|claw]] or by weapon type ...oficient]] in two weapons, a [[Spear (weapon)|spear]] and a wooden [[Club (weapon)|club]]. They will have received some training, to ready their spears as a
    9 KB (1,317 words) - 02:41, 18 August 2023
  • ...y also use its telekinesis power to turn aside a [[Missile Weapons|missile weapon]], discarding that hit and counting this as the eye's attack that round. O ...Cause Wound'''. Causes 22 points of damage, half if a save versus breath weapon is made. If the total damage is 22, the victim will [[Wounds|continue to bl
    11 KB (1,783 words) - 23:31, 29 October 2023
  • ...ot precisely fixed together, to act as a single unit; it could not swing a weapon, but could swing its arms or kick with its greaves. Otherwise, only 1 objec
    3 KB (570 words) - 03:19, 16 April 2022
  • ...A [[Pole-arm (weapon)|pole-arm]], [[Spear (weapon)|spear]] or [[Javelin (weapon)|javelin]] can be up to 1½ times a person's height. Most other weapons ca ...)|hereditary weapon I]]; bonus [[Weapon Proficiencies|proficiency]] in any weapon regardless of class || 7d6 x5
    275 KB (42,482 words) - 00:18, 27 January 2024