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  • ...ers and shores are teeming with fish. Therefore, virtually anyone without fishing skill can catch fish, so long as they’re ready to wait. Skilled anglers, ...of fish, though that other sage ability doesn't make them better anglers. Fishing folk of all kinds who know the local waters well can also be counted on to
    3 KB (475 words) - 17:23, 1 January 2023

Page text matches

  • ...ell as other features complimenting the known [[Locus Infrastructure (sage ability)|infrastructure]]. This includes, but is not limited to, the location of th * mountains or hills most promising for [[Prospecting (sage ability)|prospecting]]
    1 KB (197 words) - 17:18, 1 January 2023
  • ...ailing (sage ability)|sailing]], boating or [[Catch Fishing (sage ability)|fishing]]. ...er has. The skill only finds the fish, however — it will impart no special ability to catch fish, so that the character should be viewed as an unskilled angle
    1 KB (198 words) - 17:28, 1 January 2023
  • ...ers and shores are teeming with fish. Therefore, virtually anyone without fishing skill can catch fish, so long as they’re ready to wait. Skilled anglers, ...of fish, though that other sage ability doesn't make them better anglers. Fishing folk of all kinds who know the local waters well can also be counted on to
    3 KB (475 words) - 17:23, 1 January 2023
  • ...s a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Wilderland (sage field)|Wilderland]], which offers a set of survival and orientation skills == Sage Abilities ==
    2 KB (348 words) - 23:05, 6 September 2022
  • [[File:Beachcomber (sage study).jpg|right|560px|thumb]] ...s a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Wilderland (sage field)|Wilderland]], encompassing knowledge of places where the shoreline b
    4 KB (580 words) - 23:04, 6 September 2022
  • [[File:Oceanography (sage study).jpg|right|560px|thumb]] ...It does not include the study of marine creatures found under [[Sea Life (sage study)|Sea Life]].
    4 KB (637 words) - 23:43, 20 October 2022
  • ...guilds dominating the making process later on. Tools affect a locality's ability to modify nature, master animals, perform work, accumulate [[Food|food]] an ...wellings:''' developed stone & clay roundhouses, dugouts and [[Adobe (sage ability)|adobe]] structures; hide huts (portable)
    1 KB (182 words) - 22:58, 31 December 2021
  • [[File:Fishing (technology).jpg|right|560px|thumb]] '''Fishing''' emerged within the context of the broader human strategy of [[Hunting (t
    6 KB (816 words) - 01:51, 1 September 2023
  • ...part, in any given environment, the same assortment of animals — [[Birds (sage study)|birds]], [[Reptile|lizards]], fish, small [[Mammal|mammals]] and so ...|angler]], the amount of [[Food|food]] gained through these [[Sage Ability|sage abilities]] will be increased 50% per level of the caster, per day. This p
    1 KB (203 words) - 22:40, 4 October 2021
  • ...]] combatants that have received a small amount of [[Harden Commoner (sage ability)|combat training]], so that they are more threatening than [[Commoner (non- ...ty)|fishing]], [[Woodcutting (sage ability)|woodcutting]], [[Herding (sage ability)|herding]] and the like. Hirelings that are artisans or heavy labourers ar
    3 KB (519 words) - 23:44, 13 August 2023
  • ...px|thumb|Koi ponds are a form of aquaculture, which is a sub-technology of fishing.]] ...also serve as a guideline for the creation or inclusion of [[Sage Ability|sage abilities]].<br><br>
    3 KB (408 words) - 21:55, 2 November 2023
  • ...housing:''' developed stone & clay roundhouses, dugouts and [[Adobe (sage ability)|adobe]] structures built to last several generations with minimal repairs. ...d by pre-existing trade references indicating fish or [[Boatbuilding (sage ability)|boatbuilding]]. May be exploited by up to two T(1-6) [[Settlements|settlem
    2 KB (276 words) - 22:59, 31 December 2021
  • ...e ability)|fishing]], [[Herding (sage ability)|herding]], [[Foraging (sage ability)|foraging]] and the like), equalling an [[Knowledge Points|amateur]] until == Ability Stats ==
    3 KB (516 words) - 17:28, 13 August 2023
  • ...''': located on bodies of water, with [[Catch Fishing (sage ability)|catch fishing]] supplanting farmland as the chief food supply.
    3 KB (478 words) - 00:51, 13 August 2023
  • [[File:Woodland Foraging (sage ability).jpg|right|490px|thumb]] ...oraging]] but more effective in temperate and subpolar forest ranges. The ability allows the search for naturally occurring food, including mosses and lichen
    4 KB (659 words) - 06:01, 2 October 2023
  • Wetlands very rarely include settlements, as hunting and fishing minimizes and disrupts the natural life. When occurring in [[Rural (range) ...rtunities for [[Catch Fishing (sage ability)|fishing]] and [[Hunting (sage ability)|hunting]], plus scenery for a refreshing experience.
    3 KB (471 words) - 21:25, 30 December 2021
  • ...endous impact on agriculture. Wild animals are hunted or obtained through fishing. Many people keep animals as pets. ...sage study)|insects]], [[Sea Life|mollusks and fishes]] or [[Slime Moulds (sage study)|slime moulds]], nor any unnatural living thing or construction.
    2 KB (316 words) - 19:07, 11 November 2023
  • ...he food found. Foraging should not be confused with [[Mushroom Hunt (sage ability)|mushroom hunting]]. Foraging presumes hunting above ground; the ability does not provide for searching in [[Subterranean (range)|subterranean range
    6 KB (873 words) - 17:06, 1 January 2023
  • ...-masted [[Coaster (ship)|coasters]]. Dances and traditional [[Folk Music (sage study)|folk music]] has remained unchanged for centuries, for there are ver
    3 KB (416 words) - 05:04, 4 October 2023
  • ...uch as [[Woodcutting (sage ability)|woodcutters]] or [[Mushroom Hunt (sage ability)|mushroom hunters]], come to know these places very well. Some are even pr
    4 KB (584 words) - 18:15, 3 September 2023

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