Difference between revisions of "Invisibility to Undead (spell)"

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[[Invisibility to Animals (spell)|Invisibility to Animals]]<br>
 
[[Invisibility to Animals (spell)|Invisibility to Animals]]<br>
  
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[[Category: Lacks Image]][[Category: Don't Review until 2022]][[Category: Cleric Spells]]
[[Category: Don't Review until 2022]]
 

Revision as of 15:54, 26 March 2021

Invisibility to Undead
Range touch
Duration 6 +1 round per level
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level cleric (1st)

Enables the caster to cause a single recipient to appear invisible to the undead, including all equipment the individual carries or wears. The spell functions like the 2nd level illusionist or mage spell, invisibility. auses the recipient to appear invisible to undead.

The spell is not a trick of the light nor a physical alteration. It is an illusion that keeps undead from seeing the recipient or being aware of the recipient's location. The invisible creature cannot be detected by their shadow or "footprints in sand," or by having dust or paint thrown at them, as these things are then instantly affected by the illusion also.

Detect invisibility or detect illusion will fully reveal the invisible creature, but only to the caster using that spell. In such cases, attacks by those who have detected the invisible creature may attack normally. A successful hit against the recipient will break the spell, but otherwise, so long as the invisible creature makes no attempt to attack, the spell will remain in place.

If the invisible creature takes any sort of interactive or aggressive action towards any creature, even a friend, the spell's effect will cease. This does not include choosing to move or adjust physical objects which are not being carried or worn by living creatures. The recipient cannot attempt to turn the undead, because the act cannot have an effect so long as the turner is invisible.


See Also,
Improved Invisibility
Invisibility, 10 ft. radius
Invisibility to Animals