Difference between revisions of "Horseback Riding (sage study)"

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[[File:Horseback-riding-study.jpg|thumb|480px|]]
  
In a departure from usual table-top fantasy rules, not everyone is able to ride a horse. Horseback riding is a skill that is acquired with knowledge points gained with sage ability. It is possible to ride a horse without this knowledge - but the rider must be led by someone with experience. See Assisted Riding.
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'''Horseback riding''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Animal Training (sage field)|Animal Training]], which provides the disciplines of managing, driving and vaulting with horses, enabling the character to train horses, administer to their health, and participate in their breeding.  This also allows the use of horses in combat, particularly larger and more aggressive horses, as [[Knowledge Points|knowledge]] is accumulated.
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Characters without this training are able to "ride" upon horses, but they are not able to manage the animals by themselves.  Lacking knowledge, they must rely upon a trained rider or a servant to lead the horse. This is called [[Assisted Riding|assisted riding]].
  
Knowledge of horseback riding allows the character to make use of a horse in a wide variety of ways, with additional skills in training and managing horses, administering to their health, breeding and recognition of breeding, employing horses in combat and a proficiency in the skill of riding, driving or vaulting. Furthermore, this ability at riding will translate to an ability to master larger and more aggressive horses as knowledge is accumulated.
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== Breeds & Size ==
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{| class="wikitable" style="float:left; margin-right: 15px; background-color:#d4f2f2;"
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|-
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! Class !! Height (hands) !! Weight (lbs.)
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|-
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| draught || 15 to 17 || 1000 to 1500
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|-
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| pony || 14 || 600 to 800
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|-
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| riding || 14 to 16 || 800 to 1100
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|-
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| war (heavy) || 16 to 18 || 1700 to 2000
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|-
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| war (medium) || 15 to 17 || 1000 to 1300
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|-
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| war (light) || 15 to 16 || 1300 to 1700
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|}
  
Horses are divided into several forms, based on size, physical ability and training. Warhorses different from riding horses, in that they will support a rider using weapons without adverse movement. Ponies describe both young horses that have not matured and certain breeds that are naturally small as adults. Draught horses, while heavy, are bred to be docile and usually move a walk (a trot could not be long sustained, while the animal would resist a canter or a gallop).
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[[Horse (domestic)|Domesticated horses]] are classified as those intended for work (draught horses), travelling (riding horses and ponies) and combat ([[Warhorse|warhorses]]).  These are further distinguished by size, physical ability and training. Ponies may be either young horses or certain breeds that are naturally small as adults. Warhorses are larger, so as to support a rider in armour and carrying weapons.  Draught horses, while heavy, are bred to be docile and usually move at a walk (a trotting [[Horse Gaits|gait]] could not be long sustained, while the animal would actively resist a canter or a gallop).
  
In most cases, a particular animal can be described by its weight:
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The height of horses are often stated as "hands" — one hand is equal to 4 in. The table on the left shows the approximate size of horses; this size is obtained through breeding and diet, and does not correspond to the size and weight of [[Horse (wild)|wild horses]].
riding horses: 800 to 1100 lbs .............. (2d4 x 50 +700)
 
warhorse, light: 1000 to 1300 lbs ......... (2d4 x 50 +900)
 
warhorse, medium: 1300 to 1700 lbs ... (2d6 x 40 +1220)
 
warhorse, heavy: 1700 to 2000 lbs ...... (2d4 x 50 +1600)
 
draught horse: 1000 to 1500 lbs .......... (2d6 x 50 +900)
 
pony: 600 to 800 lbs ............................ (2d6 x 20 +560)
 
  
A horse's total movement is typically 7 action points, or AP. It should be noted that some horses will be slightly faster or somewhat slower, with bonus AP potentially measured in fractions of 1/2, 1/3 or 1/6. This offers some question as to a horse's potential to win or fail to win races, when trained; details regarding these differences is left to discussions about the breeding of horses and racing potential of horses discussed in some of the links below. For most purposes, these details need not be considered.
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Horses exhibit a diverse array of [https://en.wikipedia.org/wiki/Equine_coat_color coat colours] and distinctive markings, described by a specialized vocabulary.  Often, a horse is classified first by its coat colour, before breed or sex. Horses of the same colour may be distinguished from one another by white markings, which, along with various spotting patterns, are inherited separately from coat colour. Familiar colours include chestnut, black, bay, pinto, dun, grey, buckskin, champagne, cream and palamino. Familiar markings include blazes, stars, stripes and a bald face.
  
For game purposes and random rolls, a horse's intelligence is judged to be 3-4; their strength, 2d4 +12; their dexterity, 2d6 +6. The strength of a horse will always be greater than most humanoids; but if the humanoid has control of the horse's bit, then the strength of the humanoid can be compared equally to that of the horse. Some fractious horses are immensely strong, however, and must be managed by guile, not strength.
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== Sage Abilities ==
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The [[Sage Ability|sage abilities]] below are those acquired by a character through the study, according to status.
  
Skills associated with the study of horseback riding include:
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=== Amateur Status ===
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* '''[[Domesticate Horses (sage ability)|Domesticate Horses]]''': gives the basic training to young or feral horses, enabling them to perform as ordinary working animals.
  
Amateur
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* '''[[Horse Feeding & Diet (sage ability)|Horse Feeding & Diet]]''': gives judgment regarding the physical size and needs of horses.
Domesticate Horses: gives the basic training to young or feral horses, enabling them to perform as ordinary working animals.
 
Feeding & Diet: gives judgement regarding the physical size and needs of horses.
 
Horse Handling I: enables the character to direct the horse or ride at various gaits with minimal skill.
 
Horse-mounted Combat I: the character possesses enough skill to fight from a warhorse with minimal skill.
 
  
Authority
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* '''[[Horse Handling I (sage ability)|Horse Handling I]]''': enables the character to direct the horse or ride at various gaits with minimal skill.
Horse Handling II: provides the character with greater control in managing the horse's movement and gait.
 
Horse Jumping I: permits jumping over low obstacles with a probable chance of success.
 
Horse-mounted Combat II: expands the character's effectiveness as a mounted rider.
 
Horse Physiology: maintenance and restoration of health in horses.
 
Horseshoeing: care of the equine's hoof, including trimming, balancing and the placement of shoes.
 
Warhorse Training: gives the basic training to young horses, enabling them to perform as horses effective in combat.
 
  
Expert
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* '''[[Horse-mounted Combat I (sage ability)|Horse-mounted Combat I]]''': the character possesses enough skill to fight from a warhorse.
Horse Breeding: selecting sires and fouls in order to produce a stock of horse suitable for a specific type of work.
 
Horseracing: having the skill for pushing a horse past its ordinary endurance in order to win races.
 
  
See Also,
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=== Authority Status ===
Assassin's Sage Abilities
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* '''[[Horse Handling II (sage ability)|Horse Handling II]]''': provides the character with greater control in managing the horse's movements and gait.
Fighter Sage Abilities
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Paladin Sage Abilities
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* '''[[Horse Jumping I (sage ability)|Horse Jumping I]]''': permits jumping over low obstacles with a probable chance of success.
Player Characters
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Ranger Sage Abilities
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* '''[[Horse-mounted Combat II (sage ability)|Horse-mounted Combat II]]''': expands the character's effectiveness as a mounted rider.
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* '''[[Horse Physiology (sage ability)|Horse Physiology]]''': maintenance and restoration of health in horses.
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* '''[[Horseshoeing (sage ability)|Horseshoeing]]''': care of the equine's hoof, including trimming, balancing and the placement of shoes.
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* '''[[Warhorse Training (sage ability)|Warhorse Training]]''': gives the basic training to young horses, enabling them to perform as horses effective in combat.
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=== Expert Status ===
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* '''[[Horse Breeding (sage ability)|Horse Breeding]]''': selecting sires and fouls in order to produce a stock of horse suitable for a specific type of work.
 +
 
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* '''[[Horseracing (sage ability)|Horseracing]]''': provides the skill for pushing a horse past its ordinary endurance in order to win races.
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* '''[[Horse Whispering (sage ability)|Horse Whispering]]''': builds a rapport with horses and allows the rider to communicate intelligently.
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See also,<br>
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[[Assassin Sage Abilities]]<br>
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[[Fighter Sage Abilities]]<br>
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[[Paladin Sage Abilities]]<br>
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[[Ranger Sage Abilities]]

Latest revision as of 17:44, 24 April 2024

Horseback-riding-study.jpg

Horseback riding is a sage study in the field of Animal Training, which provides the disciplines of managing, driving and vaulting with horses, enabling the character to train horses, administer to their health, and participate in their breeding. This also allows the use of horses in combat, particularly larger and more aggressive horses, as knowledge is accumulated.

Characters without this training are able to "ride" upon horses, but they are not able to manage the animals by themselves. Lacking knowledge, they must rely upon a trained rider or a servant to lead the horse. This is called assisted riding.

Breeds & Size

Class Height (hands) Weight (lbs.)
draught 15 to 17 1000 to 1500
pony 14 600 to 800
riding 14 to 16 800 to 1100
war (heavy) 16 to 18 1700 to 2000
war (medium) 15 to 17 1000 to 1300
war (light) 15 to 16 1300 to 1700

Domesticated horses are classified as those intended for work (draught horses), travelling (riding horses and ponies) and combat (warhorses). These are further distinguished by size, physical ability and training. Ponies may be either young horses or certain breeds that are naturally small as adults. Warhorses are larger, so as to support a rider in armour and carrying weapons. Draught horses, while heavy, are bred to be docile and usually move at a walk (a trotting gait could not be long sustained, while the animal would actively resist a canter or a gallop).

The height of horses are often stated as "hands" — one hand is equal to 4 in. The table on the left shows the approximate size of horses; this size is obtained through breeding and diet, and does not correspond to the size and weight of wild horses.

Horses exhibit a diverse array of coat colours and distinctive markings, described by a specialized vocabulary. Often, a horse is classified first by its coat colour, before breed or sex. Horses of the same colour may be distinguished from one another by white markings, which, along with various spotting patterns, are inherited separately from coat colour. Familiar colours include chestnut, black, bay, pinto, dun, grey, buckskin, champagne, cream and palamino. Familiar markings include blazes, stars, stripes and a bald face.

Sage Abilities

The sage abilities below are those acquired by a character through the study, according to status.

Amateur Status

  • Domesticate Horses: gives the basic training to young or feral horses, enabling them to perform as ordinary working animals.
  • Horse Handling I: enables the character to direct the horse or ride at various gaits with minimal skill.

Authority Status

  • Horse Handling II: provides the character with greater control in managing the horse's movements and gait.
  • Horse Jumping I: permits jumping over low obstacles with a probable chance of success.
  • Horseshoeing: care of the equine's hoof, including trimming, balancing and the placement of shoes.
  • Warhorse Training: gives the basic training to young horses, enabling them to perform as horses effective in combat.

Expert Status

  • Horse Breeding: selecting sires and fouls in order to produce a stock of horse suitable for a specific type of work.
  • Horseracing: provides the skill for pushing a horse past its ordinary endurance in order to win races.
  • Horse Whispering: builds a rapport with horses and allows the rider to communicate intelligently.


See also,
Assassin Sage Abilities
Fighter Sage Abilities
Paladin Sage Abilities
Ranger Sage Abilities