Difference between revisions of "Dusty (cantrip)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 1: Line 1:
 
[[File:Dusty (cantrip).jpg|right|525px|thumb]]
 
[[File:Dusty (cantrip).jpg|right|525px|thumb]]
 +
'''Dusty''' drapes everything in the area of effect with a carpet of dust about an eighth-inch thick, as though deposited over a long period.  The layer is sufficient to conceal footprints, bloodstains and other evidence of passage, though in a very small area.
  
 
{{Spelltable
 
{{Spelltable
Line 7: Line 8:
 
| area of effect = 4 ft. radius
 
| area of effect = 4 ft. radius
 
| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
| save = none; see below
+
| save = none
 
| level = [[Cantrip|cantrip]]
 
| level = [[Cantrip|cantrip]]
 
}}
 
}}
 +
 +
If applied to a mechanism, the cantrip has a 5% chance per level of causing the gears, pins, levers and other moving parts to seize — making the device useless until it's properly cleaned, which will take at least two ounces of oil and 30 minutes.  If a machine heavier than 30 lbs. overall seizes in this fashion, there's a 20% that a part of the machine will break.
 +
 +
The area of effect is large enough to affect one creature, who has a 1 in 6 chance of sneezing.  If this occurs, combatants near enough to [[Attacking in Combat|attack]] the creature are +2 to their [[Roll to Hit|hit rolls]].
 +
 +
 +
See [[Reversed Cantrips]]
 +
 +
[[Category: Cantrips]]

Revision as of 21:17, 4 October 2021

Dusty (cantrip).jpg

Dusty drapes everything in the area of effect with a carpet of dust about an eighth-inch thick, as though deposited over a long period. The layer is sufficient to conceal footprints, bloodstains and other evidence of passage, though in a very small area.

Dusty
Range 10 ft.
Duration permanent
Area of Effect 4 ft. radius
Casting Time 2 action points
Saving Throw none
Level cantrip

If applied to a mechanism, the cantrip has a 5% chance per level of causing the gears, pins, levers and other moving parts to seize — making the device useless until it's properly cleaned, which will take at least two ounces of oil and 30 minutes. If a machine heavier than 30 lbs. overall seizes in this fashion, there's a 20% that a part of the machine will break.

The area of effect is large enough to affect one creature, who has a 1 in 6 chance of sneezing. If this occurs, combatants near enough to attack the creature are +2 to their hit rolls.


See Reversed Cantrips