Heal (spell)
From The Authentic D&D Wiki
Jump to navigationJump to search| Range | touch |
| Duration | permanent |
| Area of Effect | 1 creature |
| Casting Time | 2 rounds |
| Saving Throw | none |
| Level | cleric (6th) |
Wipes away all disease and injury a creature has suffered, restoring completely all hit points lost. The spell will also cure blindness, deafness or the effects of feeblemind.
There is no reverse of the spell.