Difference between revisions of "Natural Immunities"
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'''Natural immunities''' describe [[Attacking in Combat|attack]] forms that either have a lesser effect upon creatures, or which have no effect whatsoever. This first variety is called a "resistance," and may mean that the attack form is minimized or that the creature receives an unusual [[Saving Throws|saving throw bonus]] against that kind of attack. Creatures with a great many immunities can be hard to destroy with [[Spellcasting|magic]] or with [[Weapons List|weapons]]; most creatures like this are unearthly, from other [[Plane of Existence|planes of existence]]. | '''Natural immunities''' describe [[Attacking in Combat|attack]] forms that either have a lesser effect upon creatures, or which have no effect whatsoever. This first variety is called a "resistance," and may mean that the attack form is minimized or that the creature receives an unusual [[Saving Throws|saving throw bonus]] against that kind of attack. Creatures with a great many immunities can be hard to destroy with [[Spellcasting|magic]] or with [[Weapons List|weapons]]; most creatures like this are unearthly, from other [[Plane of Existence|planes of existence]]. | ||
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== Immunity Forms == | == Immunity Forms == | ||
− | The following is a list of identified | + | The following is a list of identified immunities which some monsters and humanoids possess, or which are conferred by magic. As not every monster's immunities are presently known, this list is necessarily incomplete. |
− | <div style="column-count: | + | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> |
+ | * [[Globe of Invulnerability (spell)|Globe of invulnerability]] | ||
+ | * [[Weapon Immunities|Hit only by magic, silver or iron]] | ||
+ | * Immune to [[Acid Attacks|acid]] | ||
+ | * Immune to [[Disease|disease]] | ||
+ | * Immune to [[Fear|fear]] | ||
+ | * Immune to [[Gas|gas]] | ||
+ | * Immune/resistant to [[Charm|charm]] | ||
+ | * Immune/resistant to [[Cold Attacks|cold attacks]] | ||
+ | * Immune/resistant to [[Electrical Attacks|electricity]] | ||
+ | * Immune/resistant to [[Fire|fire]] | ||
+ | * Immune/resistant to [[Poison|poison]] | ||
+ | * Immune/resistant to [[Surprise|surprise]] | ||
+ | * [[Immortality]] against death | ||
+ | * [[Magic Resistance|Magic resistance]] | ||
+ | * [[Minor Globe of Invulnerability (spell)|Minor globe of invulnerability]] | ||
+ | * [[Regeneration]] against damage | ||
+ | * [[Protection from Fire (spell)|Protection from fire]] | ||
+ | * [[Protection from Normal Missiles (spell)|Protection from normal missiles]] | ||
+ | * [[Protection against Malevolence|Protection against malevolence]] (ability/spell) | ||
+ | * Resistant to [[Breath Weapon|breath weapons]] | ||
+ | </div> |
Revision as of 03:42, 3 October 2020
Natural immunities describe attack forms that either have a lesser effect upon creatures, or which have no effect whatsoever. This first variety is called a "resistance," and may mean that the attack form is minimized or that the creature receives an unusual saving throw bonus against that kind of attack. Creatures with a great many immunities can be hard to destroy with magic or with weapons; most creatures like this are unearthly, from other planes of existence.
Immunity Forms
The following is a list of identified immunities which some monsters and humanoids possess, or which are conferred by magic. As not every monster's immunities are presently known, this list is necessarily incomplete.
- Globe of invulnerability
- Hit only by magic, silver or iron
- Immune to acid
- Immune to disease
- Immune to fear
- Immune to gas
- Immune/resistant to charm
- Immune/resistant to cold attacks
- Immune/resistant to electricity
- Immune/resistant to fire
- Immune/resistant to poison
- Immune/resistant to surprise
- Immortality against death
- Magic resistance
- Minor globe of invulnerability
- Regeneration against damage
- Protection from fire
- Protection from normal missiles
- Protection against malevolence (ability/spell)
- Resistant to breath weapons