Difference between revisions of "Cleric 5th Level Spells"

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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
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|[[Air Walk (spell)|Air Walk]] || touch || 10 +10 rounds/level || 1 creature || 3 rounds || none || yes || enables walking on air
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| [[Air Walk (spell)|Air Walk]] || touch || 10 +10 rounds/level || 1 creature || 3 rounds || none || yes || enables walking on air
 
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|[[Atonement (spell)|Atonement]] || touch || permanent || 1 creature || 3 rounds || none || yes || removes magical consequences
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| [[Atonement (spell)|Atonement]] || touch || permanent || 1 creature || 3 rounds || none || yes || removes magical consequences
 
|-
 
|-
|[[Commune (spell)|Commune]] || self || 1 question || self || 3 rounds || none || yes || receives answers from the [[Gods (sage study)|gods]]
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| [[Commune (spell)|Commune]] || self || 1 question || self || 3 rounds || none || yes || receives answers from the [[Gods (sage study)|gods]]
 
|-
 
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|[[Cure Critical Wounds (spell)|Cure Critical Wounds]] || touch || permanent || 20 +5d10 hit points || 2 rounds || none || no || restores lost [[Hit Points|hit points]]
+
| [[Cure Critical Wounds (spell)|Cure Critical Wounds]] || touch || permanent || 20 +5d10 hit points || 2 rounds || none || no || restores lost [[Hit Points|hit points]]
 
|-
 
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|[[Dispel Malevolence (spell)|Dispel Malevolence]] || touch || permanent || 1 creature || 1 round || negates || yes || destroys magical creatures
+
| [[Dispel Malevolence (spell)|Dispel Malevolence]] || touch || permanent || 1 creature || 1 round || negates || yes || destroys magical creatures
 
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|[[Flame Strike (spell)|Flame Strike]] || 60 ft. || 1 round || 10 ft. diam. circle || 2 rounds || ½ damage || no || causes [[Damage (hit points)|damage]] from a blast of [[Fire-based Attacks|fire]]
+
| [[Flame Strike (spell)|Flame Strike]] || 60 ft. || 1 round || 10 ft. diam. circle || 2 rounds || ½ damage || no || causes [[Damage (hit points)|damage]] from a blast of [[Fire-based Attacks|fire]]
 
|-
 
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|[[Insect Plague (spell)|Insect Plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || no || creates a swarm of attacking insects
+
| [[Insect Plague (spell)|Insect Plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || no || creates a swarm of attacking insects
 
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|[[Plane Shift (spell)|Plane Shift]] || touch || permanent || 1 creature/level || 3 rounds || none* || no || transports recipient to another location
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| [[Plane Shift (spell)|Plane Shift]] || touch || permanent || 1 creature/level || 3 rounds || none* || no || transports recipient to another location
 
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|[[Quest (spell)|Quest]] || 60 ft. || special* || 1 creature/level || 30 rounds || negates* || no || compels an act of service
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| [[Quest (spell)|Quest]] || 60 ft. || special* || 1 creature/level || 30 rounds || negates* || no || compels an act of service
 
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|[[Raise Dead (spell)|Raise Dead]] || 30 ft. || permanent || 1 creature || 3 rounds || none || no || restores life to recently [[Death|dead]]
+
| [[Raise Dead (spell)|Raise Dead]] || 30 ft. || permanent || 1 creature || 3 rounds || none || no || restores life to recently [[Death|dead]]
 
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|[[Scrying Water (spell)|Scrying Water]] || touch || 6 rounds/level || 5 ft. circle || 3 rounds || none || yes || allows [[Clairaudience (spell)|clairaudience]] and [[Clairvoyance (spell)|clairvoyance]]
+
| [[Scrying Water (spell)|Scrying Water]] || touch || 6 rounds/level || 5 ft. circle || 3 rounds || none || yes || allows [[Clairaudience (spell)|clairaudience]] and [[Clairvoyance (spell)|clairvoyance]]
 
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|[[Span (spell)|Span]] || 10 ft./level || 1 hour/level || 10 ft./level* || 3 rounds || none || no || creates a bridge
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| [[Span (spell)|Span]] || 10 ft./level || 1 hour/level || 10 ft./level* || 3 rounds || none || no || creates a bridge
 
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|[[Spike Stones (spell)|Spike Stones]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 3 rounds || none || no || turns bare stone into a spiked field
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| [[Spike Stones (spell)|Spike Stones]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 3 rounds || none || no || turns bare stone into a spiked field
 
|-
 
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|[[True Seeing (spell)|True Seeing]] || self || 1 round/level || 120 ft. || 3 rounds || none* || yes || reveals true appearance
+
| [[True Seeing (spell)|True Seeing]] || self || 1 round/level || 120 ft. || 3 rounds || none* || yes || reveals true appearance
 
|}
 
|}
  

Revision as of 20:59, 20 June 2022

Each spell is presented here in the same format. In addition to the name of the spell are details outlining the spell's limitations. Range indicates the furthest distance that can be affected by the spell; duration tells how long the spell lasts; area of effect gives the dimensions of the spell's influence after it's been discharged; casting describes how quickly the spell can be made ready before it's discharged; save indicates if there is a saving throw against the spell and what effects it has; and description gives a brief overview of the spell's power. Additional information can be found by following the links; a "*" indicates that a proper explanation requires more than the space available.

Spell Range Duration Area of Effect Casting Save Believer Description
Air Walk touch 10 +10 rounds/level 1 creature 3 rounds none yes enables walking on air
Atonement touch permanent 1 creature 3 rounds none yes removes magical consequences
Commune self 1 question self 3 rounds none yes receives answers from the gods
Cure Critical Wounds touch permanent 20 +5d10 hit points 2 rounds none no restores lost hit points
Dispel Malevolence touch permanent 1 creature 1 round negates yes destroys magical creatures
Flame Strike 60 ft. 1 round 10 ft. diam. circle 2 rounds ½ damage no causes damage from a blast of fire
Insect Plague 360 ft. 10 rounds/level 360 ft. circle, 60 ft. high 3 rounds none* no creates a swarm of attacking insects
Plane Shift touch permanent 1 creature/level 3 rounds none* no transports recipient to another location
Quest 60 ft. special* 1 creature/level 30 rounds negates* no compels an act of service
Raise Dead 30 ft. permanent 1 creature 3 rounds none no restores life to recently dead
Scrying Water touch 6 rounds/level 5 ft. circle 3 rounds none yes allows clairaudience and clairvoyance
Span 10 ft./level 1 hour/level 10 ft./level* 3 rounds none no creates a bridge
Spike Stones 60 ft. 30 +5 rounds/level 4 hexes/level 3 rounds none no turns bare stone into a spiked field
True Seeing self 1 round/level 120 ft. 3 rounds none* yes reveals true appearance


See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables