Difference between revisions of "Cantrip"
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− | '''Cantrips''' are | + | '''Cantrips''' are minor magical incantations that produce beneficial, albeit generally non-threatening effects. Nonetheless, they are similar to [[Spellcasting|spells]]. Nearly all cantrips have a 10 ft. range and require less than a full round to cast. Only one may ever be cast per [[Combat Round|round]], and never in the same round that a spell is either cast or discharged. Cantrips very rarely require concentration. |
+ | __TOC__ | ||
+ | The understanding of this magic is often the initial foray of a [[Character Class#Training|student of magic]] in casting; most, even if they haven't graduated to an [[Experience Level|experience level]], possess a few cantrips or more. As they progress through their [[Mage Apprentice (profession)|apprenticeship]], one typically gains a cantrip every 5 to 8 months, and some even faster. | ||
− | All | + | == Types == |
+ | Cantrips are divided into seven types: | ||
+ | |||
+ | * [[Haunting Sound Cantrips|Haunting Sound]] | ||
+ | * [[Illusionary Cantrips|Illusionary]] | ||
+ | * [[Legerdemain Cantrips|Legerdemain]] | ||
+ | * [[Person-affecting Cantrips|Person-affecting]] | ||
+ | * [[Personal Cantrips|Personal]] | ||
+ | * [[Reversed Cantrips|Reversed]] | ||
+ | * [[Useful Cantrips|Useful]] | ||
+ | |||
+ | All of these are available to [[Illusionist (class)|illusionists]]; six may be used by [[Mage (class)|mages]], with the exception being illusionary cantrips. | ||
− | + | Should more comprehensive information be sought about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available. | |
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Revision as of 03:52, 3 November 2023
Cantrips are minor magical incantations that produce beneficial, albeit generally non-threatening effects. Nonetheless, they are similar to spells. Nearly all cantrips have a 10 ft. range and require less than a full round to cast. Only one may ever be cast per round, and never in the same round that a spell is either cast or discharged. Cantrips very rarely require concentration.
Contents
The understanding of this magic is often the initial foray of a student of magic in casting; most, even if they haven't graduated to an experience level, possess a few cantrips or more. As they progress through their apprenticeship, one typically gains a cantrip every 5 to 8 months, and some even faster.
Types
Cantrips are divided into seven types:
All of these are available to illusionists; six may be used by mages, with the exception being illusionary cantrips.
Should more comprehensive information be sought about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.