Difference between revisions of "Detect Charm (spell)"

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'''Detect Charm''' is a spell that allows the caster to identify whether a creature is under the influence of a [[Charm|charm]] or similar enchantment. This detection extends to a range of magical effects, including [[Suggestion (spell)|suggestion]], [[Enthrall (spell)|enthrall]], [[Hypnotism (spell)|hypnotism]], and [[Hypnotic Pattern (spell)|hypnotic pattern]], as well as the effects of magical items such as love potions and a [[Staff of Command|staff of command]].
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[[File:Detect Charm.jpg|400px|thumb]]
 
[[File:Detect Charm.jpg|400px|thumb]]
 
{{Spelltable
 
{{Spelltable
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| level = [[Cleric 2nd Level Spells|cleric (2nd)]]
 
| level = [[Cleric 2nd Level Spells|cleric (2nd)]]
 
}}
 
}}
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The spell provides insight into the nature of the charm affecting the target, including its form and method of influence, but it does not reveal the identity of the charmer or the source of the enchantment.
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Once the spell is cast, it immediately reveals the presence of enchantment upon all creatures within its area of effect. The detection is instantaneous and cannot be adjusted or redirected once the spell is discharged. Any individuals within range who are subject to a charm effect will be identified, making the spell highly useful in uncovering magical manipulation and coercion.
  
Detects when a [[Charm|charm]] or similar enchantment has been cast upon a creature, such as [[Suggestion (spell)|Suggestion]], [[Enthrall (spell)|enthrall]], [[Hypnotism (spell)|hypnotism]], [[Hypnotic Pattern (spell)|hypnotic pattern]] and the like, as well as effects from items like love potions and the staff of command. The spell provides the form of charm employed but doesn't provide information as to the charmer.
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The spell does not break the charm or dispel its effects; it only provides knowledge of its existence. However, this information can be invaluable in determining how to proceed, whether by seeking to remove the enchantment through other means or by confronting the source of the influence. Given the subtlety of charm magic, Detect Charm is a crucial tool for identifying magical deception and manipulation, especially in political or social encounters where coercion may be at play.
  
Once cast, the spell will reveal everyone within the area of effect; the spell's direction cannot be adjusted once its discharged.
 
  
  
[[Category: Don't Review until 2022]]
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[[Category: Clerical Spells]][[Category: Don't Review until 2022]]

Revision as of 14:41, 30 January 2025

Detect Charm is a spell that allows the caster to identify whether a creature is under the influence of a charm or similar enchantment. This detection extends to a range of magical effects, including suggestion, enthrall, hypnotism, and hypnotic pattern, as well as the effects of magical items such as love potions and a staff of command.

Detect Charm.jpg
Detect Charm
Range self
Duration 10 rounds
Area of Effect 10 ft. wide, 60 +10 ft. per level path
Casting Time 1 round
Saving Throw none
Level cleric (2nd)

The spell provides insight into the nature of the charm affecting the target, including its form and method of influence, but it does not reveal the identity of the charmer or the source of the enchantment.

Once the spell is cast, it immediately reveals the presence of enchantment upon all creatures within its area of effect. The detection is instantaneous and cannot be adjusted or redirected once the spell is discharged. Any individuals within range who are subject to a charm effect will be identified, making the spell highly useful in uncovering magical manipulation and coercion.

The spell does not break the charm or dispel its effects; it only provides knowledge of its existence. However, this information can be invaluable in determining how to proceed, whether by seeking to remove the enchantment through other means or by confronting the source of the influence. Given the subtlety of charm magic, Detect Charm is a crucial tool for identifying magical deception and manipulation, especially in political or social encounters where coercion may be at play.