Difference between revisions of "Haze (cantrip)"
From The Authentic D&D Wiki
Jump to navigationJump to search (copied content) |
Tao alexis (talk | contribs) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | [[File:Haze (cantrip).jpg|right|525px|thumb|]] | ||
+ | '''Haze''' transforms the air so that it becomes visibly hazy, so that objects and persons are more difficult to see. The area of effect cannot be moved once the cantrip is emplaced. Because the haze is illusionary, it cannot be dispersed by wind or effects like precipitation. | ||
+ | |||
{{Spelltable | {{Spelltable | ||
| name = Haze | | name = Haze | ||
| range = 20 ft. | | range = 20 ft. | ||
− | | duration = 3 rounds | + | | duration = 3 [[Combat Round|rounds]] |
− | | area of effect = | + | | area of effect = 15 ft. radius, 7 ft. high |
| casting time = 2 [[Action Points|action points]] | | casting time = 2 [[Action Points|action points]] | ||
| save = none | | save = none | ||
− | | level = cantrip | + | | level = [[Cantrip|cantrip]] |
}} | }} | ||
− | |||
− | |||
− | + | [[Attacking in Combat|Attacks]] from outside suffer a penalty of -1 [[Roll to Hit|to hit]] when made against creatures inside the haze. This applies to [[Missile Weapons|missiles]] fired through the haze. Those inside the haze attack at -2. | |
+ | |||
+ | If used in conjuction with fog cloud or wall of fog, the effects are compounded, so that both spells contribute to effects on weapons and vision. | ||
− | |||
See [[Illusionary Cantrips]] | See [[Illusionary Cantrips]] | ||
+ | |||
+ | [[Category: Cantrips]][[Category: Don't Review until 2023]] |
Latest revision as of 04:06, 6 May 2022
Haze transforms the air so that it becomes visibly hazy, so that objects and persons are more difficult to see. The area of effect cannot be moved once the cantrip is emplaced. Because the haze is illusionary, it cannot be dispersed by wind or effects like precipitation.
Range | 20 ft. |
Duration | 3 rounds |
Area of Effect | 15 ft. radius, 7 ft. high |
Casting Time | 2 action points |
Saving Throw | none |
Level | cantrip |
Attacks from outside suffer a penalty of -1 to hit when made against creatures inside the haze. This applies to missiles fired through the haze. Those inside the haze attack at -2.
If used in conjuction with fog cloud or wall of fog, the effects are compounded, so that both spells contribute to effects on weapons and vision.