Difference between revisions of "Dispel Malevolence (spell)"
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| area of effect = 1 creature | | area of effect = 1 creature | ||
| casting time = 1 round | | casting time = 1 round | ||
− | | save = negates | + | | save = negates; see below |
| level = [[Cleric 5th Level Spells|cleric (5th)]] | | level = [[Cleric 5th Level Spells|cleric (5th)]] | ||
}} | }} | ||
− | '''Dispel malevolence''' has the power to destroy creatures of an inherently malevolent nature, | + | '''Dispel malevolence''' has the power to destroy creatures of an inherently malevolent nature, including those that are numerous [[Beasts|beasts]], [[Demon|demons]], [[Devil|devils]], [[Efreeti|efreeti]], [[Imp|imps]], [[Quasit|quasit]], [[Undead|undead]] and constructed [[Golem|Golems]] that have been made deliberately to wreak havoc upon the mortal world. While some of these creatures are malevolent because they are manifestly evil, others are merely creatures bent upon doing harm. Beasts without malice, such as [[Hippogriff|hippogriffs]], [[Ki-rin|ki-rin]] or [[Unicorn|unicorns]] cannot be affected by the spell. |
− | + | As well, the spell has no affect upon humanoids, however dastardly or sadistic they may be; nor does it affect ordinary creatures, such as snakes or spiders, who may act aggressively but do so out of a desire for food, or in defense. Only creatures whose malevolence derives from a magical or mystical origin, often from [[Planes of Existence|other planes]] of existence, can be destroyed by the spell. | |
− | + | If the creature to be destroyed has less than half the [[Hit Dice|hit dice]] or [[Experience Level|levels]] of the caster, then it does not receive a [[Saving Throws|saving throw]], and may thus be discorporated upon the spell's [[Spellcasting|discharge]]. Other creatures that make save will nonetheless suffer a '''penalty of -½ [[Roll to Hit|to hit]] per level of the caster''', if within 60 ft. of the caster, after the spell has been discharged. For example, if the caster were 9th level, the malevolent creature would [[Attacking in Combat|attack]] at -4 whenever inside that range. | |
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Revision as of 00:31, 25 September 2020
Range | touch |
Duration | permanent |
Area of Effect | 1 creature |
Casting Time | 1 round |
Saving Throw | negates; see below |
Level | cleric (5th) |
Dispel malevolence has the power to destroy creatures of an inherently malevolent nature, including those that are numerous beasts, demons, devils, efreeti, imps, quasit, undead and constructed Golems that have been made deliberately to wreak havoc upon the mortal world. While some of these creatures are malevolent because they are manifestly evil, others are merely creatures bent upon doing harm. Beasts without malice, such as hippogriffs, ki-rin or unicorns cannot be affected by the spell.
As well, the spell has no affect upon humanoids, however dastardly or sadistic they may be; nor does it affect ordinary creatures, such as snakes or spiders, who may act aggressively but do so out of a desire for food, or in defense. Only creatures whose malevolence derives from a magical or mystical origin, often from other planes of existence, can be destroyed by the spell.
If the creature to be destroyed has less than half the hit dice or levels of the caster, then it does not receive a saving throw, and may thus be discorporated upon the spell's discharge. Other creatures that make save will nonetheless suffer a penalty of -½ to hit per level of the caster, if within 60 ft. of the caster, after the spell has been discharged. For example, if the caster were 9th level, the malevolent creature would attack at -4 whenever inside that range.