Difference between revisions of "Jackalwere"
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+ | '''Jackalwere''' are humanoids with a jackal's head and human-like bodies are covered with stiff, thin curly hair overtop a dark complexion. Though usually confused with lycanthropy, jackalweres do not suffer from, or spread this disease; the notion that these creatures are lycanthropes has arisen from the jackalwere's ability to spontaneously alter their appearance through a natural ability resembling the illusionary '''alter self''' spell. This is further complicated by the creature's habit of sometimes communicating through barking and sometimes through normal common speech. | ||
Revision as of 14:56, 1 September 2020
Species | humanoid |
No. Appearing | 3–12 |
Behaviour | clan |
Range | desert, savanna |
Size | 5 ft. 2 in. tall |
Weight | 112 lbs. |
Intelligence | 12 |
Armour Class | 4 |
Hit Dice | 4 |
Action Points | 5 |
Max. Stride | {{{stride}}} |
THAC0 | 17 |
Hp/Die | d6 |
Attack Forms | claw, by weapon type |
Damage | 2–8, varies |
Special Attacks | alter self, dexterity (16), iron or magic to hit, sleep |
Jackalwere are humanoids with a jackal's head and human-like bodies are covered with stiff, thin curly hair overtop a dark complexion. Though usually confused with lycanthropy, jackalweres do not suffer from, or spread this disease; the notion that these creatures are lycanthropes has arisen from the jackalwere's ability to spontaneously alter their appearance through a natural ability resembling the illusionary alter self spell. This is further complicated by the creature's habit of sometimes communicating through barking and sometimes through normal common speech.
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