Difference between revisions of "Combine (spell)"
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− | Combines the power of several clerics of the same [[Religion|faith]]. The cleric casting the spell is able to raise his or her effective [[Spellcasting|casting effect]] by [[Experience Level|one level]]. A modifier of +1 is also applied when [[Turn Undead (sage ability)|turning undead]]. Thus, a 7th level cleric, with four supporting clerics, would cast spells or turn undead as a cleric of the 11th level. | + | Combines the power of several [[Cleric (class)|clerics]] of the same [[Religion|faith]]. The cleric casting the spell is able to raise his or her effective [[Spellcasting|casting effect]] by [[Experience Level|one level]]. A modifier of +1 is also applied when [[Turn Undead (sage ability)|turning undead]]. Thus, a 7th level cleric, with four supporting clerics (regardless of their level), would cast spells or turn undead as a cleric of the 11th level. |
− | Though casting with more power, the spell does not embue the cleric with additional | + | Though casting with more power, the spell does not embue the cleric with additional [[Spellcasting|spellcasting]] or abilities that a higher level caster might possess. |
− | A limit of one | + | A limit of one supportive cleric may be added per the level of the casting cleric. Additional clerics may be touched at any time during the spell's duration. Supportive clerics must also concentrate as spells are cast, if any one fails to do so, the spell will be broken. Once a supportive cleric is touched and the joining made, they must remain within 8 hexes of the casting cleric. Should one of the supporters move out of this range, then again the spell will be broken. |
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− | Once a | ||
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Revision as of 04:00, 28 August 2020
Range | touch |
Duration | 40 rounds |
Area of Effect | special |
Casting Time | 1 round |
Saving Throw | none |
Level | cleric (1st) |
Combines the power of several clerics of the same faith. The cleric casting the spell is able to raise his or her effective casting effect by one level. A modifier of +1 is also applied when turning undead. Thus, a 7th level cleric, with four supporting clerics (regardless of their level), would cast spells or turn undead as a cleric of the 11th level.
Though casting with more power, the spell does not embue the cleric with additional spellcasting or abilities that a higher level caster might possess.
A limit of one supportive cleric may be added per the level of the casting cleric. Additional clerics may be touched at any time during the spell's duration. Supportive clerics must also concentrate as spells are cast, if any one fails to do so, the spell will be broken. Once a supportive cleric is touched and the joining made, they must remain within 8 hexes of the casting cleric. Should one of the supporters move out of this range, then again the spell will be broken.