Difference between revisions of "Farmland"

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'''Farmland''' is a [[Facilities|facility]] of universal presence in any [[6-mile Hex Map|6-mile hex]] that's [[Groups|inhabited]], specifically of types-7 through -1.  Most often, these farms are rectangular in form, with open or closed yards, surrounding or within walking distance of the house proper.  This is true whether or not the farmer and family owns the land, or if, as in the case of [[Estate|estate]] farming, the designated farmland of a serf or peasant is laid out in lots side by side with those of other families.  Farmland in such cases is overseen by a [[Hayward]], who carries the authority of the local [[Squire|squire]] or [[Noble|noble]], but normally farms are managed by individual families.
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[[File:Farmland.jpg|right|560px|thumb]]
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'''Farmland''' is a [[Facilities|facility]] of universal presence in any [[6-mile Hex Map|6-mile hex]] that's [[Groups|inhabited]], specifically of types-7 through -1.  Most often, [[Farming (sage ability)|cultivation]] is rectangular in form, with open or closed yards, surrounding or within walking distance of the house proper.  This is true whether or not the farmer and family owns the land, or if, as in the case of [[Estate|estate]] farming, the designated farmland of a serf or peasant is laid out in lots side by side with those of other families.  Farmland in such cases is overseen by a [[Hayward]], who carries the authority of the local [[Squire|squire]] or [[Noble|noble]], but normally farms are managed by individual families.  Typically, the farmland owned by a single family (2-7 persons) is split into multiple fields, typically with each covering between 7 to 10 acres.
  
== Forms ==
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Settlements add +1 bread when they occur, so with regards to farming, advance the hex-type upwards with regards to statistics.
'''[[Type-7 Hex|Type-7]]''' symbolised by [[Food (symbol)|2-bread]], producing 3 pts. of food (6800 lbs./pt. at 1,518 calories per lb.) over an area of 108 to 217 acres.  This is typically divided into virgates of 30 acres each, though exact sizes vary.  2-3 persons may occupy a 15-acre or less Bovate.  Acres have a 3:1 yield, with 35% of the resident's food originating through hunting, fishing, foraging and minimal stock raising.  Farm population: 20-40.  Total excess production: 8,640 lbs. per year.
 
  
: Residents are unaffiliated peasants, or [[Cotter|cotters]], subject to [[Tax Farmer|tax farmers]] but not to a local noble or squire.  Families dwell in 15 ft. square [[Hovel|hovels]], supported by unsheltered gong boxes located 60 ft. distant from house.  Type-7 hexes with [[Hammer (symbol)|hammer]] upgrades this accommodation to a 20 ft. square daub & wattle house.
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== Calculations ==
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{| class="wikitable" style="float:right; margin-left: 15px; text-align: center; background-color:#d4f2f2;"
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|+Farmland According to [[Food]] Production
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! rowspan="2"; style="width: 135px"|Detail !! colspan="2"|Bread-2 !! colspan="3"|Bread-3 !! Bread-4 !! Bread-5 !! Bread-6
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|-
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! [[Type-7 Hex|type-7]] !! [[Type-6 Hex|type-6]] !! [[Type-5 Hex|type-5]] !! [[Type-4 Hex|type-4]] !! [[Type-3 Hex|type-3]] !! [[Type-2 Hex|type-2]] !! colspan="2"|[[Type-1 Hex|type-1]]
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|-
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| '''acreage under plough''' || 250-400 || 300-450 || 500-1500 || 600-1600 || 700-1700 || 1100-2600 || 1600-4200 || 3000-8000
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|-
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| (roll acreage) || (d4+4 x50) || (d4+5 x50) || (2d6+3 x100) || (2d6+4 x100) || (2d6+5 x100) || (3d6+8 x100) || (4d10+20 x100) || (10d6+40 x100)
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|-
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| '''general yield per acre''' || colspan="2"|3:1 || colspan="3"|3½:1 || colspan="3"|4:1
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|-
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| '''total food''' (lbs.) || 40,625 || 46,875 || 125,000 || 137,500 || 150,000 || 231,250 || 525,000 || 937,500
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|-
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| '''farmer population''' || 50-80 || 50-100 || 70-120 || 80-140 || 90-150 || 140-340 || 240-600 || 460-1000
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|-
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| (roll population) || (d4+4 x10) || (d6+4 x10) || (d6+6 x10) || (2d4+6 x10) || (2d4+7 x10) || (4d6+10 x10) || (4d10+20 x10) || (6d10+40 x10)
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|}
  
: Type-7 hexes with settlements assign cotters as [[Serf|serfs]], working as sharecroppers under a landlordSettlements also increase the amount of food produced and number of residents (see '''type-5''', below).
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Settlements, when they occur, add +1 [[Bread (symbol)|bread]] to the hex, regardless of typeTherefore, when determining the details of a hex, prioritise the number of bread over the hex type.
  
'''[[Type-6 Hex|Type-6]]''' Similar in food production and farm sizes to type-7 hexes, with individuals eating better quality foodFarm population 20-50.  Excess production: 7,410 lbs. per year.
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Land is traditionally divided into [[Measurements#Land|virgates]] of 30 acres each; small or poor families may survive with a bovate of 15 acresWhen distributing land in a hex, account for virgates or bovates having slightly more or less than their defined acreage.
  
: Residents are [[Freeholder|freeholders]] with land rights, paying [[Taxes|taxes]] to the [[Realm|realm]]Dwelling sizes vary around 500 sq.ft., made of daub & wattle, with ancillary cowshed, coop, pig pen and roofed outhouse surrounding a semi-enclosed yard.
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Each acre of farmland produces some 125 lbs. of food per year for the ownerNot all of this derives from crops; 35% originates through hunting, fishing, foraging and stock raising. Some farmers may focus on livestock and grow no crops at all. Average calorie consumption is 2900 calories per day; as a rough estimate, this equals approximately 1.9 lbs. of food per day on average, though obviously some eat a lot more and some cannot find this much.  Excess food for a given family can be bartered or sold elsewhere.
  
'''[[Type-5 Hex|Type-5]]''' symbolised by 3-bread, producing 7 pts. of foodAdditional food production due to increased number of farms and a higher rate of yield (3½:1), with a lesser dependence and access on or to foraging.  Farm population: 50-100.  Total excess production: 20,160 lbs. per year.
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== Society ==
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'''Bread-2''': residents are [[Squatter|squatters]], self-describing themselves sometimes as pioneers and settlers.  They don't own the land they work but at the same time the land is also unclaimed by any one entity except the realm. They are subject to occasional [[Tax Farming|tax farmers]]Typically, they dwell in [[Hovel (dwelling)|hovels]], supported by unsheltered gong boxes located 60 ft. distant from house.
  
: Residents are 30/70 freeholders and serfs, the latter subject to landholders and the occasional squire.  Serfs dwell in hovels.  Freeholder dwellings vary around 550-600 sq.ft., made of wood, mud & daub construction with tiled roofs; enclosed yards include 4-6 buildings, barn and sheds.  Increased use of chamber pots among freeholders.
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'''Bread-3''': residents are variously [[Freeholder|freeholders]] with land rights, [[Tenant Farmer|tenant farmers]] paying taxes to a landlord or serfs subject to a local [[Squire|squire]], [[Knight's Fee|knight]] or minor [[Nobility|noble]].  Serfs dwell in hovels; tenant farmers in daub & wattle houses between 300 and 450 sq.ft.  Freeholder dwellings are some 50% larger than those of tenants and incorporate wooden floors and support beams above an underground cellar.  Tenant and freeholder farms include a semi-enclosed yard, with ancillary cowshed, coop, pig pen, and roofed outhouse. As hex type increases, yards become more developed, accumulating up to 7 or 8 buildings, including a [[Barn|barn]].
  
: Type-5 hexes with settlements will usually include the freeholder's dwellings within or adjacent to the main hamlet.
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'''Bread-4 & better''': land becomes increasingly occupied by [[Estate|estates]], increasing the number of serfs and tenant farmers, while freeholders become increasingly scarce until collectively the class owns a mere 1 in every 20 acres.  Likewise, serfs and tenants suffer from heavy obligations and taxes, so that their lives are less comfortable than the farmers of less developed areas.  Without capital, however, a tenant has little choice but to endure or abandon farming, while serfs are often forced by law to remain tethered to their land.  In this, the farming culture resembles the 14th century more than the 17th; the anachronism is intentional.
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See also,<br>
 +
[[Hamlet]]<br>
 +
[[Hammer (symbol)]]<br>
 +
[[Land Clearance]]<br>
 +
[[Open-field Farming]]<br>
 +
[[The Adventure]]<br>
 +
[[Type-7 Hex]]
 +
 
 +
[[Category: Facilities]]

Latest revision as of 02:55, 4 August 2024

Farmland.jpg

Farmland is a facility of universal presence in any 6-mile hex that's inhabited, specifically of types-7 through -1. Most often, cultivation is rectangular in form, with open or closed yards, surrounding or within walking distance of the house proper. This is true whether or not the farmer and family owns the land, or if, as in the case of estate farming, the designated farmland of a serf or peasant is laid out in lots side by side with those of other families. Farmland in such cases is overseen by a Hayward, who carries the authority of the local squire or noble, but normally farms are managed by individual families. Typically, the farmland owned by a single family (2-7 persons) is split into multiple fields, typically with each covering between 7 to 10 acres.

Settlements add +1 bread when they occur, so with regards to farming, advance the hex-type upwards with regards to statistics.

Calculations

Farmland According to Food Production
Detail Bread-2 Bread-3 Bread-4 Bread-5 Bread-6
type-7 type-6 type-5 type-4 type-3 type-2 type-1
acreage under plough 250-400 300-450 500-1500 600-1600 700-1700 1100-2600 1600-4200 3000-8000
(roll acreage) (d4+4 x50) (d4+5 x50) (2d6+3 x100) (2d6+4 x100) (2d6+5 x100) (3d6+8 x100) (4d10+20 x100) (10d6+40 x100)
general yield per acre 3:1 3½:1 4:1
total food (lbs.) 40,625 46,875 125,000 137,500 150,000 231,250 525,000 937,500
farmer population 50-80 50-100 70-120 80-140 90-150 140-340 240-600 460-1000
(roll population) (d4+4 x10) (d6+4 x10) (d6+6 x10) (2d4+6 x10) (2d4+7 x10) (4d6+10 x10) (4d10+20 x10) (6d10+40 x10)

Settlements, when they occur, add +1 bread to the hex, regardless of type. Therefore, when determining the details of a hex, prioritise the number of bread over the hex type.

Land is traditionally divided into virgates of 30 acres each; small or poor families may survive with a bovate of 15 acres. When distributing land in a hex, account for virgates or bovates having slightly more or less than their defined acreage.

Each acre of farmland produces some 125 lbs. of food per year for the owner. Not all of this derives from crops; 35% originates through hunting, fishing, foraging and stock raising. Some farmers may focus on livestock and grow no crops at all. Average calorie consumption is 2900 calories per day; as a rough estimate, this equals approximately 1.9 lbs. of food per day on average, though obviously some eat a lot more and some cannot find this much. Excess food for a given family can be bartered or sold elsewhere.

Society

Bread-2: residents are squatters, self-describing themselves sometimes as pioneers and settlers. They don't own the land they work but at the same time the land is also unclaimed by any one entity except the realm. They are subject to occasional tax farmers. Typically, they dwell in hovels, supported by unsheltered gong boxes located 60 ft. distant from house.

Bread-3: residents are variously freeholders with land rights, tenant farmers paying taxes to a landlord or serfs subject to a local squire, knight or minor noble. Serfs dwell in hovels; tenant farmers in daub & wattle houses between 300 and 450 sq.ft. Freeholder dwellings are some 50% larger than those of tenants and incorporate wooden floors and support beams above an underground cellar. Tenant and freeholder farms include a semi-enclosed yard, with ancillary cowshed, coop, pig pen, and roofed outhouse. As hex type increases, yards become more developed, accumulating up to 7 or 8 buildings, including a barn.

Bread-4 & better: land becomes increasingly occupied by estates, increasing the number of serfs and tenant farmers, while freeholders become increasingly scarce until collectively the class owns a mere 1 in every 20 acres. Likewise, serfs and tenants suffer from heavy obligations and taxes, so that their lives are less comfortable than the farmers of less developed areas. Without capital, however, a tenant has little choice but to endure or abandon farming, while serfs are often forced by law to remain tethered to their land. In this, the farming culture resembles the 14th century more than the 17th; the anachronism is intentional.


See also,
Hamlet
Hammer (symbol)
Land Clearance
Open-field Farming
The Adventure
Type-7 Hex