Difference between revisions of "Snap (cantrip)"

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The cantrip cannot affect more than the number of [[Hit Dice|hit dice]] or [[Experience Level|levels]] than the caster possesses.  Therefore, a 5th level caster couldn't affect a 6 hit dice monster, nor even three levelled persons — remembering that a 1st levelled character counts as having "two" hit dice, one for their level and one for their [[Hit Points per Die|body mass]].  This limitation takes into account that the dweomer is only a cantrip, and therefore shouldn't be viewed as especially powerful.
 
The cantrip cannot affect more than the number of [[Hit Dice|hit dice]] or [[Experience Level|levels]] than the caster possesses.  Therefore, a 5th level caster couldn't affect a 6 hit dice monster, nor even three levelled persons — remembering that a 1st levelled character counts as having "two" hit dice, one for their level and one for their [[Hit Points per Die|body mass]].  This limitation takes into account that the dweomer is only a cantrip, and therefore shouldn't be viewed as especially powerful.
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Nonetheless it's effective as a combat disruption in battles with many opponents, and especially as a means of interrupting [[Spellcasting|spellcasting]] and spoiling a spell.  Despite its limitations, Snap's utility lies in its ability to momentarily disrupt, distract and redirect attention, offering strategic advantages in various scenarios.
  
  
 
See [[Haunting Sound Cantrips]]
 
See [[Haunting Sound Cantrips]]
  
[[Category: Cantrips]][[Category: Don't Review until 2023]]
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[[Category: Cantrips]][[Category: Reviewed]]

Revision as of 05:02, 27 November 2023

Snap (cantrip) b.jpg

Snap is a cantrip that produces a startling, sharp sound that affects up to three designated creatures within 30 ft. of the caster. Provided these creatures have an intelligence of 1 or greater, their full attention is seized instantly and held just long enough to spoil their attacks that round. Each is entitled to a saving throw.

Snap
Range 30 ft.
Duration instantaneous
Area of Effect 3 creatures; see text
Casting Time 2 action points
Saving Throw negates
Level cantrip

The cantrip cannot affect more than the number of hit dice or levels than the caster possesses. Therefore, a 5th level caster couldn't affect a 6 hit dice monster, nor even three levelled persons — remembering that a 1st levelled character counts as having "two" hit dice, one for their level and one for their body mass. This limitation takes into account that the dweomer is only a cantrip, and therefore shouldn't be viewed as especially powerful.

Nonetheless it's effective as a combat disruption in battles with many opponents, and especially as a means of interrupting spellcasting and spoiling a spell. Despite its limitations, Snap's utility lies in its ability to momentarily disrupt, distract and redirect attention, offering strategic advantages in various scenarios.


See Haunting Sound Cantrips