Difference between revisions of "Dirty (cantrip)"
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− | + | [[File:Dirty (cantrip).jpg|right|525px|thumb]] | |
+ | '''Dirty''' soils surfaces, including cloth, within the area of effect. This imparts a mixture of soil, animal grease and dust, so that all becomes grimed and streaked. To physically restore the area to its original condition by ordinary means would require two hours or more, particularly if expensive fabric and other delicates are affected. | ||
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+ | {{Spelltable | ||
+ | | name = Dirty | ||
+ | | range = 10 ft. | ||
+ | | duration = permanent | ||
+ | | area of effect = 4 cub. yards | ||
+ | | casting time = 2 [[Action Points|action points]] | ||
+ | | save = none | ||
+ | | level = [[Cantrip|cantrip]] | ||
+ | }} | ||
+ | |||
+ | Visually, this bestows a -1 modifier to the character's overall [[Charisma (ability stat)|charisma]] when an [[Ability Checks|ability check]] is made. This modifier remains until the character takes a proper bath in hot water, or in cold water with soap. | ||
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+ | If a soiled character attempts to enter places where appearance matters, such as a [[Town Hall|political]], [[Courthouse|judicial]] or [[Church|religious]] edifice, the character will be met by guards bent on compelling the dirty person to leave. | ||
+ | |||
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+ | See [[Reversed Cantrips]] | ||
+ | |||
+ | [[Category: Cantrips]] |
Latest revision as of 19:45, 4 October 2021
Dirty soils surfaces, including cloth, within the area of effect. This imparts a mixture of soil, animal grease and dust, so that all becomes grimed and streaked. To physically restore the area to its original condition by ordinary means would require two hours or more, particularly if expensive fabric and other delicates are affected.
Range | 10 ft. |
Duration | permanent |
Area of Effect | 4 cub. yards |
Casting Time | 2 action points |
Saving Throw | none |
Level | cantrip |
Visually, this bestows a -1 modifier to the character's overall charisma when an ability check is made. This modifier remains until the character takes a proper bath in hot water, or in cold water with soap.
If a soiled character attempts to enter places where appearance matters, such as a political, judicial or religious edifice, the character will be met by guards bent on compelling the dirty person to leave.