Difference between revisions of "Religious History (sage ability)"
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Provides a perspective of the timeline of history, allowing the character insight into the waxing and waning of religious forces battling for possession of power throughout civilization. The study focuses primarily upon the rise and fall of religious belief, the appearance and dangers presented by new religious ideas and patterns of how religion has traditionally spread from one area to another. | Provides a perspective of the timeline of history, allowing the character insight into the waxing and waning of religious forces battling for possession of power throughout civilization. The study focuses primarily upon the rise and fall of religious belief, the appearance and dangers presented by new religious ideas and patterns of how religion has traditionally spread from one area to another. | ||
Revision as of 17:39, 3 October 2021
Provides a perspective of the timeline of history, allowing the character insight into the waxing and waning of religious forces battling for possession of power throughout civilization. The study focuses primarily upon the rise and fall of religious belief, the appearance and dangers presented by new religious ideas and patterns of how religion has traditionally spread from one area to another.
The study also provides a practical knowledge of what makes religions popular or why they have been known to fail, in addition to a geographical knowledge of what religions did or now dominate what regions relating to periods or regions chosen by the character.
This insight provides a +1 saving throw against spells of clerical influence when cast by a cleric of another religion (the bonus is not gained when encountering clerics of the same religion) due to an understanding of tricks and guises of these other religions. Spells defended against include enthrall, hold person, cause blindness, cause disease, cloak of fear, quest, forbiddance and holy word.
See History