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  • [[File:Flank and Rear Attacks.jpg|right|525px|thumb]] ...the attacker positions themselves to the side and rear of the defender; a "rear" attack occurs when the assailant directly positions themselves behind the
    2 KB (262 words) - 19:51, 27 October 2023

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  • [[File:Flank and Rear Attacks.jpg|right|525px|thumb]] ...the attacker positions themselves to the side and rear of the defender; a "rear" attack occurs when the assailant directly positions themselves behind the
    2 KB (262 words) - 19:51, 27 October 2023
  • ...ass. Although they are large, they are also cumbersome and slow to deflect attacks. ...luded in calculating armour class. Normal [[Flank & Rear Attacks|flank and rear attack]] bonuses apply whether the shield protects or not.
    2 KB (429 words) - 19:27, 3 January 2022
  • ...hether an attack comes from the front, [[Flank & Rear Attacks|flank or the rear]]. ...class]] (AC) '''of 4''' is provided against all direct hand-to-hand melee attacks. The shield's '''AC is 3''' against hurled [[Missile Weapons|missile weapo
    1 KB (203 words) - 23:29, 9 December 2021
  • ...[Melee|close-quarters]] [[Combat|combat]] and ranged strikes. However, all attacks must remain within the designated spell's area of influence. The hammer is ...dard attack. If the caster is able to perform [[Multiple Attacks|multiple attacks in a round]], the hammer can be used twice, but each attack still requires
    3 KB (492 words) - 20:33, 1 November 2023
  • * [[Attacks with Two Weapons]] * [[Multiple Attacks]]
    2 KB (215 words) - 18:25, 24 April 2024
  • ...It will move around to attack from [[Rear & Flank Attacks|the flank or the rear]] as well, if it can.
    3 KB (455 words) - 05:20, 27 June 2022
  • ::* '''[[Attacks with Two Weapons]]:''' provides penalties to attacks with a weapon in each hand depending on the character's [[Ability Stats|abi ::* '''[[Charging|Charging]]:''' the attacks of charging combatants are accomplished with bonuses to hit and [[Damage (h
    5 KB (714 words) - 13:04, 6 June 2022
  • ...t strictly require that the attack be made [[Flank & Rear Attacks|from the rear]]. What is important is that the target is [[Surprise (combat)|surprised]]
    3 KB (402 words) - 01:45, 29 October 2023
  • * [[Acid-based Attacks]] * [[Attacks with Two Weapons]]
    3 KB (459 words) - 02:46, 25 October 2023
  • ...rained to move the body in a way that minimises exposure to the opponent's attacks, while maximising opportunities for counterattacks. ...ly there; works well as a distraction, or to enable attack on the flank or rear.
    2 KB (368 words) - 21:19, 18 October 2023
  • ...eely advance one hex forward. Combatants with [[Multiple Attacks|multiple attacks]] can roll to hit for each attack, but the movement cost remains the same. ...as indicated under those rules. And if Caitlyn were possessed of multiple attacks, she would be able to roll again to overbear, pushing Dray out of hex 0618.
    6 KB (972 words) - 02:51, 25 October 2023
  • ...1 [[Action Points|action point]] (AP). However, no more than one of these attacks can be employed per [[Combat Round|combat round]]. A power cannot be emplo ..., [[Electro-based Attacks|electricity]] or [[Gas-based Attacks|gas-based]] attacks. They can only be '''hit by magical weapons'''.
    5 KB (678 words) - 22:29, 13 October 2023
  • ...ly invulnerable to enemies unable to rush their position or [[Flank & Rear Attacks|outflank]] them.
    3 KB (527 words) - 19:44, 3 January 2022
  • ...ly, enabling attackers to easily seek their [[Rear & Flank Attacks|rear or flank]]. Since a dragon's body is covered in spines and sharpened ridges, they c ...g their talons, their enormous fangs and their whip-like tail. These four attacks can land on four possible victims. The neck allows the dragon to snap its
    13 KB (2,105 words) - 05:22, 26 October 2023