Illusionist 5th to 7th Level Spells

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5th Level

Spell Range Duration Area of Effect Casting Save Description
abiogenesis 50 ft. permanent 2 HD/level 3 rounds none causes creatures to emerge from soft earth, mud or slime.
hallucinatory forest 80 ft. permanent* 1 acre per 10 levels 4 rounds none creates a semi-permanent illusionary forest
hypnotic suggestion 20 ft. special 1 creature 3 rounds none invokes an action that's performed when the creature is triggered.
phantasmal house 60 ft. permanent* 1 house 3 rounds none creates a functional 1800 sq.ft. hall house, with two entrances, stall for horses, cold room, 15 ft. ceiling, 20 pieces of furniture and 2 servants
prismatic spray self special 7 creatures 3 rounds negates attacks enemies in varying manners.
spectral warrior self 1 hour/level 1 fighter 3 rounds none creates a full-functioning fighter of the same level as the illusionist (with 50% more hit points, 2 proficiencies, int 7, dispelled at 0 hp)

6th Level

Spell Range Duration Area of Effect Casting Save Description
avatar self special self 3 rounds none creates an incorporeal duplicate of the caster
bon vivant 60 ft. 1 hour/level 1 being 3 rounds none creates an amour, able to converse intelligently and act as a host (+4 chr above the caster, of equal intelligence, able to converse, tease and flirt with others independently within 60 ft., without needing control; can be controlled only through polite requests, to which the bon vivant will answer, "Of course.")
phantasmal tower 90 ft. permanent* 1 tower 3 rounds none creates a functional 40 ft. high tower, 30 ft. diameter, with main floor, two additional floor and defensible top with hoardings, roof and machicolations, single entrance, cellar, 40 pieces of furniture, 8 servants and 4 phantasmal guards
solid cloud 120 ft. permanent 1 acre per level* 3 rounds none creates a cloud-like floating platform that can be moved or raised into the sky, which can be walked upon and upon which buildings can be constructed.

7th Level

Spell Range Duration Area of Effect Casting Save Description
phantasmal castle 120 ft. permanent* 1 castle 4 rounds none creates a functional castle with three towers, stable, keep, guest kitchen, armoury, forge, storehouse, surrounding walls, 15 ft. wide moat and yard, 100 ft. square, 90 pieces of furniture, 30 servants and 20 phantasmal guards
slant alley touch permanent* 1 alley 1 day none creates an extra-dimensional alley inside an existing city that is undetectable as an illusion


See Also,
Illusionist
Illusionary Spell Acquisition
Illusionary Spell Tables