Tranquility (sage study)

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Tranquility is a sage study in the field of the Way of the Spirit, reaching a state of deep meditation, whereby the character achieves a sense of tranquility that can be used to moderate the aggression of others, while seeking a greater understanding of things.

Sage Abilities

The sage abilities below are those acquired by a character through the study, according to status.

Amateur Status

  • Meditation: allows the character to meditate up to one hour per level; for each hour after sunrise spent in meditation, the monk gains a +1 modifier to a specific saving throw against magic or an unnatural force. Four hours of meditation could grant a +4 save, or four +1 saves, against that attack, until the next sunrise.
  • Rested State: enables the monk to rise earlier and sleep less, replacing 1-hour of sleep with ½-hour of meditation. The monk can maintain this pace indefinitely, replacing 1 hour of sleep for every 15 points of knowledge, until 120 points are achieved and the monk need never sleep again, so long as he or she can meditate four hours every day. Meditation periods must be continuous.
  • Smile: the monk's outward aspect and a spoken word can stop enemies pause in their aggression, so long as the monk wins initiative and can speak before the first attack is made. The enemy is entitled to a save vs. poison. If this fails, aggressors will seek parley, giving the monk and his or her allies an opportunity to speak before fighting begins. Has no effect on creatures with less than 5 intelligence.

Authority Status

  • Master: the skill necessary to teach other monks right action and right thinking.
  • Serenity: strengthened ability to dispel aggression.


Expert Status


Sage Status


See Monk Sage Abilities