Difference between revisions of "Spider (cantrip)"

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Besides the aforementioned  
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Besides the aforementioned damage, there's a '''3% chance per caster level''' that the spider is also exceptionally [[Poison (substance)|venomous]].  In such cases, the target must make a [[Saving Throws|saving throw vs. poison]].  If this is unsuccessful, the poison inflicts 5-12 (d8+4) damage in a single jolt ... though there are no lasting effects from this.
  
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The small size of the spider makes it possible for the caster to send it through a window pane or under a door, so long as line-of-sight is in some way maintained with the victim.
  
 
In addition to the damage, when the spider attacks, there's a 3% chance per level of the caster that the spider is highly [[Venom (substance)|poisonous]], in which case the victim will need to make a [[Saving Throws|saving throw]].  If this fails, the poison will cause 5-12 (d8+4) damage; there are not lingering after-effects.
 
  
  

Revision as of 00:24, 3 November 2023

Spider (cantrip) b.jpg

Spider is a cantrip that conjures a diminutive arachnid within a 10-foot radius of the caster. This arachnid can traverse an additional 10 feet from its summoning point to deliver a bite to a target creature, inflicting 1 hit point of damage without requiring a roll to hit.

Spider
Range 10 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw none; see text
Level cantrip

Besides the aforementioned damage, there's a 3% chance per caster level that the spider is also exceptionally venomous. In such cases, the target must make a saving throw vs. poison. If this is unsuccessful, the poison inflicts 5-12 (d8+4) damage in a single jolt ... though there are no lasting effects from this.

The small size of the spider makes it possible for the caster to send it through a window pane or under a door, so long as line-of-sight is in some way maintained with the victim.


See Personal Cantrips