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  • ...f the recipient's flesh. These small benefits may stave off [[Hypothermia|hypothermia]] and [[Frostbite|frostbite]], while enabling the party to build a fire and
    1 KB (215 words) - 21:34, 14 October 2021
  • ...the abrupt wetness leads to intense shivering and potential [[Hypothermia|hypothermia]] if characters do not promptly remove their wet [[Clothing|clothing]]. If
    2 KB (298 words) - 20:08, 31 October 2023
  • ...will also ease the effects of rapid cooling that would otherwise result in hypothermia.
    1 KB (193 words) - 21:46, 21 June 2022
  • The cantrip has no effect upon persons suffering from hypothermia or cold, but will dry clothes so as to aid in bringing up a character's [[C
    2 KB (265 words) - 18:54, 8 October 2021
  • ...g)|rest]] properly. Wet clothes won't dry properly, so that [[Hypothermia|hypothermia]] is a threat if characters get soaked or work too hard. Temperatures are
    5 KB (580 words) - 02:43, 5 October 2023
  • ...nuine hazard. Prolonged exposure can lead to ailments such as frostbite or hypothermia, necessitating protective clothing or magical enchantments for those bravin
    2 KB (351 words) - 02:34, 18 October 2023
  • ...rom emerging out of a vapour elemental can produce immediate [[Hypothermia|hypothermia]] and unconsciousness if a save vs. paralysation fails.
    10 KB (1,663 words) - 01:11, 16 April 2022
  • ...ers should consider these matters, along with the dangers of [[Hypothermia|hypothermia]] (brought on by sweating too much in a cold climate) when deciding whether ...the characters were to try remaining in their clothes, they'd be courting hypothermia — so it would be better if they stripped naked in the cold air rather tha
    50 KB (8,381 words) - 21:46, 1 November 2023