Difference between revisions of "Serenade (spell)"

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[[File:Serenade (spell).jpg|right|490px|thumb]]
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'''Serenade''' is a form of [[Charm|charm]] spell produces feelings of love in one intended listener.  The casting time includes the [[Performance (sage ability)|performance]] of song, poetry or played music, which softens the heart of the intended; upon the tenth round, the spell is discharged and the recipient is permitted to make a [[Saving Throws|saving throw]].  Success negates the charm.
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However, even if the charm fails, the caster is allowed to make a [[Charisma (ability stat)|charisma]] [[Ability Checks|check]]; if this succeeds, the intended will feel compelled to listen for the duration of the spell.
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{{Spelltable
 
{{Spelltable
 
| name = Serenade
 
| name = Serenade
 
| range = 60 ft.
 
| range = 60 ft.
| duration = permanent
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| duration = 10 rounds; see text
 
| area of effect = 1 creature
 
| area of effect = 1 creature
 
| casting time = 10 rounds
 
| casting time = 10 rounds
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| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
}}
 
}}
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Charms the desired recipient in order to create a long-lasting feeling of love and adoration for the caster. The spell requires that the caster have time to play continuously for ten rounds, to create the proper ambiance. Following this time, the desired recipient of the spell must make a saving throw or fall in love.
 
Charms the desired recipient in order to create a long-lasting feeling of love and adoration for the caster. The spell requires that the caster have time to play continuously for ten rounds, to create the proper ambiance. Following this time, the desired recipient of the spell must make a saving throw or fall in love.
 
[[Category:Needs Rewrite]]
 

Revision as of 20:52, 10 October 2021

Serenade (spell).jpg

Serenade is a form of charm spell produces feelings of love in one intended listener. The casting time includes the performance of song, poetry or played music, which softens the heart of the intended; upon the tenth round, the spell is discharged and the recipient is permitted to make a saving throw. Success negates the charm. However, even if the charm fails, the caster is allowed to make a charisma check; if this succeeds, the intended will feel compelled to listen for the duration of the spell.

Serenade
Range 60 ft.
Duration 10 rounds; see text
Area of Effect 1 creature
Casting Time 10 rounds
Saving Throw negates
Level bard (2nd)



Charms the desired recipient in order to create a long-lasting feeling of love and adoration for the caster. The spell requires that the caster have time to play continuously for ten rounds, to create the proper ambiance. Following this time, the desired recipient of the spell must make a saving throw or fall in love.