Difference between revisions of "Resurrection (spell)"

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[[File:Resurrection (spell).jpg|right|525px|thumb]]
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'''Resurrection''' is a spell that's able to bring deceased creatures back to life, regardless of how long they've been [[Death|dead]].  The benefit of the spell to adventurers combating highly dangerous creatures, where a horrific death may come about at any time, is of the highest importance.
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{{Spelltable
 
{{Spelltable
 
| name = Resurrection
 
| name = Resurrection
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| duration = permanent
 
| duration = permanent
 
| area of effect = 1 creature
 
| area of effect = 1 creature
| casting time = 4 rounds
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| casting time = 4 [[Combat Round|rounds]]
 
| save = none; see text
 
| save = none; see text
 
| level = [[Cleric 7th Level Spells|cleric (7th)]]
 
| level = [[Cleric 7th Level Spells|cleric (7th)]]
 
}}
 
}}
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Crucially, the spell doesn't require the complete body of the creature to enable the individual's recovery, as the spell [[Raise Dead (spell)|raise dead]].  So long as some reliable parcel of the person can be recovered — a bone, head, hair, fingernails or even bodily fluid — the spell would be able to restore the whole person. 
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Restores life to creatures regardless of how long they have been dead.
 
  
The creature raised may have any [[Hit Dice|hit dice]]. While all that is necessary is for any integral portion of the creature to be resurrected — a bone, part of the creature’s skin or an embalmed corpse. However, hair, fingernails or body fluid would not be sufficient, as these are not integral, but can be cast off without harming the body.
 
  
 
The spell will only restore the resurrected creature to the semblance they possessed when they were last alive — the spell will not restore limbs or parts that were not present at that time. Note that the entire body will be resurrected from only the creature’s skull or finger joint.
 
The spell will only restore the resurrected creature to the semblance they possessed when they were last alive — the spell will not restore limbs or parts that were not present at that time. Note that the entire body will be resurrected from only the creature’s skull or finger joint.

Revision as of 01:11, 26 October 2023

Resurrection (spell).jpg

Resurrection is a spell that's able to bring deceased creatures back to life, regardless of how long they've been dead. The benefit of the spell to adventurers combating highly dangerous creatures, where a horrific death may come about at any time, is of the highest importance.

Resurrection
Range touch
Duration permanent
Area of Effect 1 creature
Casting Time 4 rounds
Saving Throw none; see text
Level cleric (7th)

Crucially, the spell doesn't require the complete body of the creature to enable the individual's recovery, as the spell raise dead. So long as some reliable parcel of the person can be recovered — a bone, head, hair, fingernails or even bodily fluid — the spell would be able to restore the whole person.



The spell will only restore the resurrected creature to the semblance they possessed when they were last alive — the spell will not restore limbs or parts that were not present at that time. Note that the entire body will be resurrected from only the creature’s skull or finger joint.

The spell will dispel all manner of disease, poison or other physical effects, and if the raised person has been dead at least 10 years, he or she will not suffer from a curse or any other magical dweomer.

The resurrected person will be weak and helpless following the spell, requiring one full day of bed rest for each century or part thereof the creature has been dead.

There is no reverse of the spell.

Note that a body cannot be raised and resurrected (counted together) more times than the total of their present constitution.