Difference between revisions of "Pottery (cantrip)"

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[[File:Pottery (cantrip).jpg|right|280px|thumb|A convenient poison container]]
 
{{Spelltable
 
{{Spelltable
 
| name = Pottery
 
| name = Pottery
 
| range = 10 ft.
 
| range = 10 ft.
| duration = until the next sunrise
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| duration = until next sunrise
 
| area of effect = 1 object
 
| area of effect = 1 object
 
| casting time = 1 [[Combat Round|round]]
 
| casting time = 1 [[Combat Round|round]]
 
| save = none
 
| save = none
| level = cantrip
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| level = [[Cantrip|cantrip]]
 
}}
 
}}
 
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Creates any ordinary — emphasis on ordinary — household object made of pottery, earthenware or stoneware up to 18 inches in diameter or height.
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Creates any common with emphasis on ''common'' — household object made of pottery, earthenware or stoneware, up to 18 inches in diameter or height.
  
Note that faience or other art pottery such as porcelain are not included in the cantrip. Cooking ware, jugs, cups, mugs, plates, vases, jars, chamber pots and things of this type are all possible.
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Art pottery such as porcelain or faience are '''not''' possible. Common objects include cooking ware, jugs, cups, mugs, plates, vases, jars and chamber pots.  The pottery object will function according to its purpose, so that it can be safely placed in a normal fire (no saving throw required), hold liquids and food, or stand up to being fired in an oven for the purpose of heating or melting another material.
  
The object will remain in existence until the sun rises the next day, until dropped (in which case it will automatically shatter and dissolve) or upon being given a sharp blow. The object will serve as a missile, causing 1-2 damage upon hitting, whereupon it will break and cease existence.
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Once created, the object will remain in existence until the sun rises the next day or until it become broken in some way.  Though it feels tactile, cantrip-created objects do not receive a [[Saving Throws for Items|saving throw]]; if exposed to a circumstance where a save would be required, the object automatically fails, shattering or dissolving. A created object can serve as a [[Missile Weapons|missile]], causing 1-2 damage if a [[Roll to Hit|to hit]] roll is successful.
  
If used gently, the object will serve to hold liquids, be eaten upon, and will even allow itself to be fired in an oven for the purpose of melting metals and so on.
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The pottery object will emit a very weak magic for the purpose of [[Detect Magic (spell)|magic detection]].
 
 
The object will emit a very weak magic for the purpose of magic detection.
 
  
 
See [[Legerdemain Cantrips]]
 
See [[Legerdemain Cantrips]]

Revision as of 23:48, 17 April 2021

File:Pottery (cantrip).jpg
A convenient poison container
Pottery
Range 10 ft.
Duration until next sunrise
Area of Effect 1 object
Casting Time 1 round
Saving Throw none
Level cantrip


Creates any common — with emphasis on common — household object made of pottery, earthenware or stoneware, up to 18 inches in diameter or height.

Art pottery such as porcelain or faience are not possible. Common objects include cooking ware, jugs, cups, mugs, plates, vases, jars and chamber pots. The pottery object will function according to its purpose, so that it can be safely placed in a normal fire (no saving throw required), hold liquids and food, or stand up to being fired in an oven for the purpose of heating or melting another material.

Once created, the object will remain in existence until the sun rises the next day or until it become broken in some way. Though it feels tactile, cantrip-created objects do not receive a saving throw; if exposed to a circumstance where a save would be required, the object automatically fails, shattering or dissolving. A created object can serve as a missile, causing 1-2 damage if a to hit roll is successful.

The pottery object will emit a very weak magic for the purpose of magic detection.

See Legerdemain Cantrips