Personal Cantrips

From The Authentic D&D Wiki
Revision as of 18:16, 25 February 2020 by Surbanek (talk | contribs)
Jump to navigationJump to search
Cantrip Range Duration Area of Effect Casting Save Description
Bee 10 ft* 1 round 1 creature 2 moves special Creates a bee that may cause a poor reaction
Bluelight 10 ft special 10 ft radius 2 moves none Creates a soft blue light that illuminates
Bug 10 ft special 1 creature 2 moves none Creates a bug that pursues its victim
Cricket touch special 1 cricket 2 moves special Creates a cricket that brings luck
Firefinger 6 in 1 move 1 object 2 moves none Lights objects on fire
Gadfly 10 ft 1 round 1 creature 2 moves none* Creates a gadfly that may dismount riders
Mouse 10 ft 1 round 1 creature 2 moves none Creates a mouse that may cause disease
Smokepuff 20 ft 1 round 7 ft sphere 2 moves none Manifests a puff of smoke that dissipates
Spider 10 ft 1 round 1 spider 2 moves none* Creates a spider that may be poisonous
Unlock 10 ft permanent 1 lock 2 moves none Unlocks or locks an existing lock

See Also:

Illusionist (class), Illusionist Cantrip Tables, Mage (class)