Difference between revisions of "Perceive Sound (spell)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 1: Line 1:
 
[[File:Perceive Sound (spell).jpg|thumb|right|420px]]
 
[[File:Perceive Sound (spell).jpg|thumb|right|420px]]
 +
'''Perceive sound''' is a spell that grants beneficiary the ability to detect the slightest noises, ranging from the gentlest sigh of a nearly still breeze to the soft scurrying of a common mouse. At their discretion, the user can filter out undesired sounds, effectively silencing the clamour of a busy [[City|city]] [[Market Square|square]] or a raucous [[Public House|public house]].
  
 
{{Spelltable
 
{{Spelltable
 
| name = Perceive Sound
 
| name = Perceive Sound
| range = 60 ft. + 5 ft. per level
+
| range = 60 ft. + 5 ft. per [[Experience Level|level]]
| duration = 5 rounds per level
+
| duration = 5 [[Combat Round|rounds]] per level
 
| area of effect = 1 creature
 
| area of effect = 1 creature
 
| casting time = 1 round
 
| casting time = 1 round
Line 11: Line 12:
 
}}
 
}}
  
Enables the recipient to hear the faintest sound. This could be the most subtle whisper of a nearly calm wind to the scratching sounds of an ordinary mouse as it walks along. At will, the recipient is able to tune out whatever sounds are not desired, even those of a bustling [[City|city]] [[Market|market]] or noisy [[Tavern|tavern]].
+
This heightened auditory sense empowers the recipient to hone in on specific dialogues, clearly hearing spoken words, perhaps discerning the distant pleas of an ensnared ally. To focus on a specific person, the listener must either know them or have a direct [[Line-of-sight|line-of-sight]] to the sound's origin.
  
This allows the recipient to focus on a specific conversation, hearing the words that are spoken; or to hear the desperate cries of an ally who has been imprisoned nearby. When focusing to hear specific sounds, the listener must either know the person as a friend or associate, or be able to directly see the source of the sounds desired.
+
If not focusing on a specific noise, the recipient is exposed to the full spectrum of audible sounds, enabling them to eavesdrop behind doors or while hidden within the spell's range. However, the spell only provides the ability to hear; understanding or interpreting the sounds is left the listener.
 
 
Otherwise, the listener must accept the complete range of sounds that can be heard. This will permit the recipient to listen at doors or around corners. The spell grants no knowledge of what is heard, however, only the actual sounds being made.
 
<br>
 

Revision as of 18:02, 20 October 2023

Perceive Sound (spell).jpg

Perceive sound is a spell that grants beneficiary the ability to detect the slightest noises, ranging from the gentlest sigh of a nearly still breeze to the soft scurrying of a common mouse. At their discretion, the user can filter out undesired sounds, effectively silencing the clamour of a busy city square or a raucous public house.

Perceive Sound
Range 60 ft. + 5 ft. per level
Duration 5 rounds per level
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level bard (1st)

This heightened auditory sense empowers the recipient to hone in on specific dialogues, clearly hearing spoken words, perhaps discerning the distant pleas of an ensnared ally. To focus on a specific person, the listener must either know them or have a direct line-of-sight to the sound's origin.

If not focusing on a specific noise, the recipient is exposed to the full spectrum of audible sounds, enabling them to eavesdrop behind doors or while hidden within the spell's range. However, the spell only provides the ability to hear; understanding or interpreting the sounds is left the listener.