Difference between revisions of "Endure Cold & Heat (spell)"

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| level = [[Cleric 1st Level Spells|cleric (1st)]]
 
| level = [[Cleric 1st Level Spells|cleric (1st)]]
 
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Protects from natural extremes of heat or cold. Recipients are able to withstand temperatures of any [[Temperature Grades|natural temperature grade]], while remaining unaffected.
Protects from natural extremes of heat or cold. Recipients are able to withstand temperatures of any [[Temperature Grades|natural measure]] while remaining unaffected.
 
  
 
The spell does not defend against magical fire or cold, but it will protect the recipient from damage caused by ambient heat, such as that emanating from a [[Wall of Fire (spell)|wall of fire]].
 
The spell does not defend against magical fire or cold, but it will protect the recipient from damage caused by ambient heat, such as that emanating from a [[Wall of Fire (spell)|wall of fire]].

Revision as of 18:06, 16 February 2020

Endure Elements.jpg
Endure Cold & Heat
Range touch
Duration 1 hour per level
Area of Effect 1 creature per level
Casting Time 1 round
Saving Throw none
Level cleric (1st)

Protects from natural extremes of heat or cold. Recipients are able to withstand temperatures of any natural temperature grade, while remaining unaffected.

The spell does not defend against magical fire or cold, but it will protect the recipient from damage caused by ambient heat, such as that emanating from a wall of fire.

The spell does not augment the effects from resist cold, resist fire or similar protection spells.