Difference between revisions of "Bluelight (cantrip)"

From The Authentic D&D Wiki
Jump to navigationJump to search
m (formatting)
Line 9: Line 9:
 
}}
 
}}
 
<br>
 
<br>
Conjures a blue sphere three inches in diameter that will light a circle 20 ft. in diameter.
+
Conjures a blue sphere about the size of a fist, that lights a circle with a radius of 2 [[Combat Hex|combat hexes]], or 10 feet.
  
 
The orb may be produced anywhere up to 10 ft. from the caster, and will move within that area at the caster’s behest — though the caster must spend 1 move relocating it. The orb may not move through solid objects.
 
The orb may be produced anywhere up to 10 ft. from the caster, and will move within that area at the caster’s behest — though the caster must spend 1 move relocating it. The orb may not move through solid objects.
Line 20: Line 20:
 
[[Illumination]]<br>
 
[[Illumination]]<br>
 
[[Personal Cantrips]]
 
[[Personal Cantrips]]
 +
 +
[[Category: Lacks Image]][[Category: Needs rewrite]]

Revision as of 19:23, 7 August 2020

Bluelight
Range 10 ft.
Duration special
Area of Effect 10 ft. radius
Casting Time 2 action points
Saving Throw none
Level cantrip


Conjures a blue sphere about the size of a fist, that lights a circle with a radius of 2 combat hexes, or 10 feet.

The orb may be produced anywhere up to 10 ft. from the caster, and will move within that area at the caster’s behest — though the caster must spend 1 move relocating it. The orb may not move through solid objects.

The bluelight will work equally well under the surface of water as above it.

The bluelight will continue to function until such a time as the caster casts a different cantrip or spell.

See Also:
Illumination
Personal Cantrips