Belch (cantrip)

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Belch
Range 10 ft.
Duration 1 round
Area of Effect 1 humanoid creature
Casting Time 2 action points
Saving Throw negates
Level cantrip

Causes the recipient to belch involuntarily if a saving throw is not made (though the recipient can forego the save if belching is desired). The sound made is strident and resonant, so that it will be clearly heard up to a 60 ft. distance. The belch cannot be mistaken for anything else. The cantrip is only effective against humanoids.

In cultures where a belch is considered inelegant, the recipient's charisma suffers a -3 penalty when taking part in a parley or addressing authorities, until withdrawing their presence for at least half an hour.

If used against an opponent in combat, the opponent's armour class is lowered by 4 points for one round, and by 2 points for the round thereafter.


See Person-affecting Cantrips